Stellaris

Stellaris

841 betyg
Species Diversity
3
10
5
2
2
6
3
2
   
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14 jun, 2020 @ 16:52
16 nov @ 17:34
67 ändringsnotiser ( visa )

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Species Diversity

Beskrivning
Description
"Why should Lithoids have all the fun? Why don't all the various kinds of species have traits unique to themselves?"

If you too have had these thoughts, this is the mod for you! 74 brand new traits for modifying species based on the species portrait type you select! For most, this meant giving them 7 traits, 5 advantageous ones, and 2 disadvantageous ones, along with 4 new lithoid traits, equally good and bad.

Supported Languages
  • English
  • German
  • Spanish (Outdated)
  • Simplified Chinese
  • Polish

Compatibility
Modified vanilla files:
04_species_traits social_classes_triggered_modifiers

Credits & Social
Dillyo - Design Lead & Scripting
Dragonblade97 - Design & Writing
Populära diskussioner Visa alla (1)
38
4 maj, 2024 @ 5:42
KLISTRAD: Suggestions
Dillyo
441 kommentarer
ItsDaKoolaidDude 16 nov @ 18:14 
@dillyo perfect~
Dillyo  [skapare] 16 nov @ 17:35 
@ItsDaKoolaidDude I updated the mod, so try now.
ItsDaKoolaidDude 16 nov @ 11:55 
Mod's throwing Biogenesis trigger errors, I'm getting: invalid species-to-pop_group scope, missing event targets and invalid fallen_empire_hive_growth references
they're making null species objects in saves. could you review the scripted_triggers and event scopes?
Killy 27 okt @ 18:46 
Does anyone know how to fix the per pop output of soil knowledge/keen predators/pearls?
Red Skull 25 sep @ 14:14 
@Dillyo TY
doctornull 25 sep @ 14:07 
Nice! thanks
Dillyo  [skapare] 25 sep @ 14:03 
@Red Skull Updated
Red Skull 25 sep @ 13:34 
Request for update, Thanks!
Dillyo  [skapare] 14 aug @ 15:43 
@Camille1358 Translation only happen when someone offers to translate the mod and let's me know about the translation file, so I can implement it.