Garry's Mod

Garry's Mod

25,195 ratings
DOOM 3 SWEPs
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun
File Size
Posted
Updated
45.195 MB
30 Dec, 2013 @ 2:48pm
18 Feb @ 4:05am
16 Change Notes ( view )

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DOOM 3 SWEPs

Description
Happy New Year! This time I released DOOM 3 SWEPs, I tried to make it the most faithful possible, so some things are still WIP.

Convars:

doom3_crosshair (1 or 2) - Doom 3 crosshair with hit checker or just white stripes
doom3_hud (0 or 1) - Doom 3 HUD (WIP)
doom3_firelight (1 or 0) - enable/disable light effects
doom3_smokeeffect (1 or 0) - enable/disable weapon smoke effect
doom3_onlydoomflashlight (1 or 0) - disable standard flashlight, players have to use Doom3 one
doom3_restrictbfg (1 or 0) - disables BFG
doom3_sv_cmodels (1 or 0) - enable/disable c_ models

Damage:

Damage values in ID Software games differs in singleplayer and multiplayer. You can modify them with these convars or change them over in Utilities menu. Default is multiplayer values
doom3_sk_pistol_damage (def. 15) - Pistol damage
doom3_sk_shotgun_damage (def. 15) - Shotgun damage
doom3_sk_machinegun_damage (def. 12) - Machinegun damage
doom3_sk_chaingun_damage (def. 25) - Chaingun damage
doom3_sk_rocketlauncher_damage (def. 100) - Rocket explosion damage
doom3_sk_rocketlauncher_radius (def. 125) - Rocket explosion radius
doom3_sk_grenade_damage (def. 75) - Grenade explosion damage
doom3_sk_plasmagun_damage (def. 30) - Plasma damage
doom3_sk_plasmagun_ammocapacity (def. 30) - Plasmagun ammo capacity

FAQ:

Q: Do I need any content for the addon?
A: Of course no. All content in the addon is custom and already present in it

Q: Where's Soul Cube?
A: It's too hard to code, sorry

Q: What ammo does the BFG use?
A: BFG uses 'CombineCannon' ammo, use toolgun or 'givecurrentammo' to get ammo

Q: I got lua errors when using it with NPCs
A: Those sweps are currently unstable with NPCs

Q: It crashes my game
A: Sadly I don't know what causes this, try to clean your gmod


Thanks to Matsilagi
Also thanks to ☢ ​​Seaal Mid​​ ☢ for making c_ models
------

If you want to know about my new projects and updates, you can subscribe to my YouTube channel
http://www.youtube.com/user/TheMostUpset
Popular Discussions View All (14)
7
17 Nov @ 6:12pm
I need ammo :P
wu tang
6
28 Jul, 2023 @ 10:58am
BFG fully charged instantly kills me
JustSomeLego
4
17 Nov @ 6:11pm
HUD
Baharious
893 Comments
Th3TopMuglet 21 hours ago 
does the shotgun still have bad spread like in the original
Gordon? GORDAN! 20 Oct @ 4:42pm 
I wonder if you could possibly create signature animations for the minigun using something like WiltOS?
Gordon? GORDAN! 10 Oct @ 8:00pm 
Does your stance on the Soul Cube still stand?

Also I wonder if you could possibly create the Plasma Grabber?

Sure, we have the Gravity Gun, but the Plasma Grabber does much better against projectiles then the Gravity Gun can, so I'd suggest the Plasma Grabber able to grab more non-solid projectiles like Antlion Spit, Hunter Flechettes, SMG1 Grenades and possibly even Rockets as well as projectiles shot by various kinds of SNPCs.
k65569404 4 Oct @ 1:04am 
goood:steamthumbsup:
BloodRedEclipse 29 Sep @ 5:58pm 
gotta ask, is this ALL of the weapons?
upset  [author] 26 Sep @ 9:52am 
it's not the exact same, but... i just coded it?
ScarletKing117 26 Sep @ 9:51am 
How did you add the exact same viewbobbing and weapon sway?
Cypriotitus 12 Sep @ 6:15am 
11 years later and this mod is still a banger.
Coda 11 Sep @ 7:50pm 
shotgun sounds a lil different to me than it does playing doom 3, idunno
Gordon? GORDAN! 8 Aug @ 12:04pm 
https://steamproxy.com/sharedfiles/filedetails/?id=1992382695&searchtext=DOOM+3

I wonder if you could give the Alpha Shotgun C_Hands and probably integrate it as an optional skin or separate weapon?