Stellaris
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Destroy Archaeological Sites
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8 ABR 2020 a las 2:15 p. m.
3 NOV 2024 a las 6:03 p. m.
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Destroy Archaeological Sites

Descripción
Tired of those old archaeological sites clogging up your system/galaxy screen? This mod adds a free planetary decision that removes them, available once excavation is complete. Note that it may take a day or two for the decision to take effect.

Compatible with everything.
Discusiones populares Ver todo (1)
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29 JUL 2024 a las 8:12 p. m.
l_russian
tzverg
45 comentarios
MasterBot 18 ENE a las 11:09 a. m. 
can you make it so ai's will use these?
mzilli  [autor] 4 ENE a las 10:35 a. m. 
@joe.manuci Still works, as long as you own the system.
joe.manuci 3 ENE a las 5:16 p. m. 
Since it's a planetary decision: What about not-colonized planets/asteroids?
mzilli  [autor] 4 NOV 2024 a las 3:17 p. m. 
@Shikoi Kurogami No, and that would probably break things since the archaeology events are tied to a site.
Shikoi Kurogami 3 NOV 2024 a las 7:45 p. m. 
Is there any plans to automate destroying a completed excavation via a free edict that lasts until cancelled?
tzverg 29 JUL 2024 a las 8:12 p. m. 
Hap 21 MAY 2024 a las 1:08 p. m. 
i needed this
Crystal 13 MAR 2024 a las 11:31 a. m. 
nice mod finally map can look more clean
MasterBot 27 FEB 2024 a las 6:02 p. m. 
Yes,yes it is,i made a mistake,my bad.
mzilli  [autor] 27 FEB 2024 a las 5:48 p. m. 
@MasterBot This version works with every version of the game. :)