Cities: Skylines

Cities: Skylines

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AdvancedOutsideConnection
   
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1.233 MB
8 ABR 2020 a las 2:10 p. m.
28 JUN 2021 a las 1:53 a. m.
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AdvancedOutsideConnection

Descripción


Hey, Folks!

I'm happy to share my first self-made mod with you.
Indeed, there are already some outside connection related mods in the workshop, but at least as far as I know, none of them handles the name customization. This was the core idea of this, but I think I will advance it even further.

Features
* customize names by either one single name or even a list of names
* manipulate the amount of dummy, tourist, residential and cargo traffic by plain values
* allow/deny import and export
* adjust the actual import and export goods percentage distribution

And each of the above mentioned can be applied to each connection individually via an handmade UI!

The User Interface
1) This marker is for the people who are not able to find the UI panel. You have to click on the Info-View Button on the top-left of your screen and navigate downwards and hit the “Outside Connection” Button.
2) This is the Icon column for the type of the Outside Connection (Road, Train, Ship and Plane)
3) This column shows the name of each connection. You can customize it on the details panel, too. This does nothing to the names shown in the vehicle as destination or source. This is just an identifier you can customize as you wish.
4) Is it an import (in) or export (out) connection? Roads usually just have a single direction, while the others are usually both. You can customize this on the details panel via these two checkboxes, but only when it makes sense (you can not apply e.g. “out”-direction to a one-way highway which is already “in”-direction).
5) This button brings you to the detail panel for the specific connection.
6) This is the value for the dummy traffic. It is clamped between 0 and 1.000.000. 0 disables all dummy traffic generated by this connection.
7) This alters the generated amount of cargo. It is clamped between 0 and 1.000.000. 0 disables all cargo traffic generated by this connection.
8) This alters the residential traffic generation, which is directly related to the city demand. It is clamped between 0 and 1.000.000. 0 disables all residential traffic generated by this connection.
9) Here you can modify the tourist wealthiness factor. The higher you put the factor, the likelier the connection will spawn a tourist, but they are also correlated to each other. 0 will disable tourist generation from this connection.
10) Those two buttons should look familiar to you. The left of is the location marker, which moves the camera near to the actual outside connection position and shows a marker on the map. But this button will only be visible when the “unlimited camera” is activated (via mod or debug panel).
The right one displays the traffic routes to that specific outside connection. Use it to find the one you are looking for.
11) This is the panel which regulates ratio between the different goods on import and export. You can adjust them as you like. Keep in mind, if the “out”-direction is disabled, you won’t see the export tab. The same applies for the “in”-direction and the import tab.
12) This is the actual part of the name generator. If you check "Vanilla" nothing will change to the original game. If you check “Custom Single” you have the possibility to declare one name and if you check “Custom Random” you can apply multiple names from which the mod will randomly choose.

Additional Remarks
I tried to create the mod as harmless as possible for the save files. I only change the internal flag, which will be reverted after each loading process. So, I think it should be a save one for your files ;)
If you play around with the direction settings, please keep in mind how it the game actually works. This game is offer driven, this means that each connection frequently creates import and export offers. The game will try to match those offers, which means if there are too many export offers, they won't all be accepted and vice versa.

Version Changes
[1.1]
* Addition of tourist factor settings into the detail panel

[1.2]
* Addition of CargoCapacity and ResidentCapacity settings
* Addition of import and export goods panel
* fixing some inconveniences and bugs

[1.2.1]
* consider DLC ownage for the import/export panel

[1.4]
* add some quality of life features for random names (clear, copy, paste buttons)
Users are now able to copy the whole set of defined names to their clipboard and will receive a new-line separated string. You can also paste prepared strings to the random names panel.
* the import/export ratio has been slightly reworked, so that it is easier to use. You can now set a specific ratio via slider for each resource and the percentage panel will tell you the actual percentage how likely this resource will appear, without manipulating any other resource.
* a reset import/export button has been added.


Source Code
https://github.com/DNKpp/CitiesSkylines_AdvancedOutsideConnection


Donation
If you really like my mod and would like to thank me on a monetary way, just click the banner below and donate me a coffee, so that I'm able to stay awake even longer :D
[ko-fi.com]


Hopefully you’ll have fun with my mod. Don’t hesitate to contact me if you have any troubles related to my mod. Beside that, I appreciate any feedback 😉
Discusiones populares Ver todo (3)
2
4 NOV 2021 a las 2:56 p. m.
"Real Time" mod make the Problem!
M.S.Referee
0
9 JUN 2022 a las 7:26 a. m.
Outside Train Connections Not Showing Up On The Overview
Mcgilla
0
20 ENE 2022 a las 11:43 a. m.
Green "locate icon" for an Epic Games user
spagettidromeda
173 comentarios
Eric_MaybeNot 2 AGO a las 8:52 a. m. 
It can't work
Maymilly 19 ABR a las 4:55 a. m. 
Numenor 19. Jan. 2023 um 17:57
Can someone explain in more detail what the numbers, as in units, for 6-8 mean?

For instance "7) This alters the generated amount of cargo. It is clamped between 0 and 1.000.000. 0 disables all cargo traffic generated by this connection."

For instance default cargo value for a road is 20. But what does 20 cargo mean? Is it 20 trucks? 20 units of goods? 20 buildings? Or is it some abstract multiplier? Etc...

ME
I have the same question. How can I optimize that the trains all drive out not standing and i dont now why the not drive further out :D
HELP!
Greetings
Maymilly
Rafario 10 MAR a las 8:51 a. m. 
Changing the tourist values (at least making them zero) is not making any effect
StayHungryStayFoolish 28 MAY 2023 a las 3:42 p. m. 
By the way, after identifying an outside connection (with the green map button in the top right corner of the setup window), you can switch off the whiteness, just click on the menu button in the top left corner again: {ENLACE ELIMINADO} Now you can easily rename the connection.

Use More Shortcuts mod to setup Shift+Ctrl+A to have the Outside Connection menu automatically opened. To set up Shift+Ctrl+A just drag the mouse to the button and hold ALT and click on it to create a shortcut.

You will love it.
StayHungryStayFoolish 28 MAY 2023 a las 3:33 p. m. 
Yes, AdvancedOutsideConnection is not appearing in the Options menu: https://ibb.co/VBKWHjZ

The fact that it does not need to appear there.

Please go to the menu (top left corner) and click on the Outside Connection button (that grey one) and the panel of Advanced Outside Connection appears: https://ibb.co/kGkx4zD

Duplicate name is a known issue for me since the counting is up to your connection-making. Just rename the connection after you have identified it.

It is risky to delete an outside connection with move it, use the vanilla bulldozer to make sure that the game is updated about the closed connection.

The recent DLCs were not affecting the outside connection mechanism, so AdvancedOutsideConnection should work, as expected.
toadsurfering 28 MAY 2023 a las 1:40 p. m. 
cant use this mod anymore, it doesnt appear in the game, which is sad for me, lol, i love this mid, the latest updates have blocked it out.
StayHungryStayFoolish 24 MAY 2023 a las 5:23 a. m. 
Hmmm.
ilgaar 24 MAY 2023 a las 2:41 a. m. 
Hi, first of all allow me thank you for making this mod. It's a very useful tool that has made our cities in Cities Skyline's more meaningful.
There are however e few serious bugs. For instance creating new connection will sometimes give the same duplicate generic name e.g. Outside Road/Train... connection 1,2,3... which further causes other problems. Also deleting a connection sometimes leaves a ghost connection that can not be removed what so ever, even if you delete it with the move it mode, specially connections with duplicate names. Also the mod seems to be unaware of the deleted connections so for example if you delete Road Connection 4 and 5, and then later add a road Connection it will give a generic name Road Connection 6,7,... instead of 4,5...
coolou7 28 MAR 2023 a las 7:23 p. m. 
Is this the mod that changes the names of the "cities" that serve as outside connections?
Gydan 26 MAR 2023 a las 9:08 a. m. 
Upload mod please