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A build that "works" is usually a build that doesn't require an insanely high skill level gameplay to be used.
I'm not saying that builds that are meant to "work" don't require game sense and game knowledge.
This build has flaws, which I'm sure you are aware of by now, and I do agree with the point of requiring a certain amount of skill to make builds work.
However, you cannot just make a build, say it's DS viable, and then tell people that it'll "work" as long as they are good enough to play with it.
And if you consider this a team build then please, please take Painkillers.
Swan Song overall is a bad skill because it requires you to get downed to be activated.
And if you're gonna test your builds with AI team that's fine, but the fact that you got downed 7 times on Slaughterhouse and 11 times on Heat Street really does say a lot.
I've noticed that you missed out on Bullseye, which is a terrible mistake, especially with rogue.
Bullseye is a must for every build (except for Stoic), having the ability to take one extra shot is just to good not to have.
I appreciate you not taking Sneaky Bastard, however parkour aced is a complete waste of skill points, it'll end up killing you more than saving you, not being to reload-cancel with sprint is awful.
Hostage taker basic almost doesn't help at all, you might as well remove it and take FAKs if you're not gonna ace it.