安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
-first of all, he has WAY too many bone attacks. maybe changing things like his Dash Attack and FAir to non-bone moves would give more variety to his moveset.
-his BAir and UTilt's bones shouldn't slow down at the end of the attack. instead, they should keep going until they disappear.
-Sans' UStrong is a little overpowered. changing the attack to only 1 large bone should make it more balanced and easier to avoid.
-his FSpec isn't very distinguishable from his Strongs thus making it hard for the opponent to know what move Sans is doing next. the ! mark should be changed to a heart icon to solve this issue.
-this isn't the biggest issue, but maybe adding names to his skins would make it easier to understand the references?
thx for reading this took me way too long