Xenonauts

Xenonauts

Hazmat Armour
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"From my unfinished hazmat armour mod. wanted to create equipment for a early game chemtrooper loadout. Making 100s of animations (every move, direction and weapon combination) turned out to be too much work :-/"
16 Comments
megalodon007 21 Aug, 2023 @ 1:06am 
It´s a cleaner!
Archangel 24 Jul, 2023 @ 2:30pm 
Get out of here, Stalker.
GuardianCommandr 29 Nov, 2022 @ 1:07pm 
GET OUTA OF HERE STALKER.
CHEEKI BREEKI IV DAMKE!!!!
Seesbees 28 Mar, 2022 @ 3:22pm 
damn, im suprised their prev. regiment wasn't STALKER
ModMaster9000 14 Mar, 2022 @ 11:10am 
I guess... it could be a feature to nuke the f*ck out of a alien base that's too formidable, like a miniature tactical nuke, then probably unless you have this advanced techno sci-fi armor hazmat suit will probably the next best thing to use to clear the survivors out etc.
lukaster42 15 Dec, 2021 @ 7:59am 
Dudes of Hazmat
Mophead Demon 16 Jan, 2021 @ 12:02am 
With my brains and your braun, we will make the perfect team. Wait! I'm with the science team! HRRRUEH! NOO! STAHP! NOO! *dink dink dink donk* SPLAT
CyberOmen 9 Dec, 2020 @ 1:59am 
Awesome art! Yeah, armor mods are brutal to tackle, and Xenonauts is not so nice for working in mod compatibility. Basically, some very passionate individual would have to make spectre files for every weapon a pack adds related to every armor a pack adds.

That said, I kinda want this as a Basic Armour replacer... You could still do stat changes to the official armors, even.
pinbag 26 Sep, 2020 @ 6:48am 
looks nice
Moncher 31 Aug, 2020 @ 10:11pm 
If the game allowed it, this armor should also confer a serious penalty to TU regeneration as Hazmat armour is by necessity very hot.