Terraria

Terraria

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How to: Maintaining World Purity
By Vormaza
Upon the activation of Hardmode, Hallow and Corruption/Crimson start spreading, potentially converting the entire world. This guide aims at providing strategies about intervening in this and maintaining world purity.

Since the biomes spread at a comparably slow speed, more considerably after defeating Plantera, it takes an extraordinarily long time for them to convert even a small world. As a result, containing the biomes might be deemed a minor, optional task, especially for shorter playthroughs. However, some worlds are played on many hours, rendering it an urgent issue.
   
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Spread overview
While Corruption, Crimson and Hallow spread slowly and only via grass and thorny bushes during pre-Hardmode, they spread very aggressively and to a multitude of different blocks once the Wall of Flesh has been defeated. Defeating Plantera slows the overall spread speed by 50%.
Pre-Hardmode
Prior to entering Hardmode, it is recommended to contain the existing areas of the Evil Biome. The simplest step, and often the first, is to dig a tunnel 6 blocks wide completely surrounding the areas. It is also a good idea to build these tunnels around areas of interest, such as the Jungle or the player's base.
Hardmode
As soon as the Wall of Flesh is defeated, two diagonal strips of Hallow and Corruption/Crimson will generate in a V shape. The location of these strips and distance between them is completely random, but if the player has done a lot of previous underground exploring, the affected areas will be very clear. These diagonal strips will begin spreading as soon as they appear, so they can create disorder if left unattended. However trying to contain the spread at this point is a bad idea, as the new enemies can easily kill players at this point, and the tools available are not powerful enough for the task. Hence it is recommended to wait until better gear is acquired.

In order to obtain this gear faster, one might consider smashing numerous Altars in order to find the new Hardmode ores more quickly. However, note that every single Altar smashed turns a random block into its Hallow/Evil counterpart. This will barely speed up the overall spread, but can be harmful if the blocks spawn inside contained areas.

If the Hallow did not spawn on the side of the Jungle, it can be helpful to artificially create one around it to prevent the Evil Biome from converting it.

Once a Mechanical Boss has been defeated, the Steampunker will arrive, giving the player access to the Clentaminator, which helps when "cleaning" massive parts that have already been converted. Note that this tool and its Solutions are fairly expensive, so the player should have the necessary funds at their disposal. See Guide:Making money for further reading about this issue.
Complete Conversion
If you want to make cleansing your entire world a feasible task, the Clentaminator is an essential tool.

The most reliable way to completely convert or purify a world is to dig multiple Hellevators with a horizontal distance of 116 blocks (the maximum range of the Clentaminator) between each other, then glide down each one using Wings or a Featherfall Potion, while spraying both sides. Additionally, the Clentaminator produces a decent amount of light that can completely go through blocks, mapping out the entire world.

As desirable as completely eliminating the spread might sound, leaving a part of the world with Corruption/Crimson and Hallow is not a bad idea if contained properly, since there are a lot of items exclusive to these biomes the player may need later.
Postscript
  • Thorns can grow from Crimson, Corrupt, or Jungle grass. Corrupt and Crimson variants can grow 6 tiles in all directions, and spread their biome up to three blocks away like any other source, but their spread can be contained with physical neutral barriers, like Clay or Wood. Jungle thorns can spread into range of Corruption, become corrupted, and spread further into the Jungle. If left unchecked, thorns can inadvertently spread the Evil across otherwise safe gaps.
  • The Dungeon can completely prevent the spread of Hallow and Corruption/Crimson if it reaches down to the Underworld. If it doesn't reach that far, it will at least slow it down.
  • Floating Islands can be turned Hallowed or Corrupted during the initial generation from Hardmode, or if converted blocks are placed near them.
  • A drawback to using the Green Solution is that all Mushroom biomes will be converted into Jungle. An easy fix for this is to go back to each pocket of former Mushrooms and spray it with Dark Blue Solution from the Truffle.
  • You can use Blue Solution, Purple Solution, or Red Solution to completely convert a world to Hallow, Corruption, or Crimson, respectively.
  • Items that give a chance to not consume ammo affect the Solutions from the Clentaminator. With enough of them, a lot of money can be saved as the player can spray with smaller amounts for much longer.
Source[terraria.gamepedia.com]
23 Comments
byteframe 1 Aug, 2024 @ 1:27pm 
:SNF2::Red_Box::blocks1::Red_Box::blocks1::Red_Box::blocks1::Red_Box::SNF2:
:Red_Box::SNF5::Yellow_Box::blocks3::Yellow_Box::blocks3::Yellow_Box::SNF5::Red_Box:
:blocks1::Yellow_Box::SNF4::Green_Box::blocks4::Green_Box::SNF4::Yellow_Box::blocks1:
:Red_Box::blocks3::Green_Box::SNF1::Blue_Box::SNF1::Green_Box::blocks3::Red_Box:
:blocks1::Yellow_Box::blocks4::Blue_Box::rubik::Blue_Box::blocks4::Yellow_Box::blocks1:
:Red_Box::blocks3::Green_Box::SNF1::Blue_Box::SNF1::Green_Box::blocks3::Red_Box:
:blocks1::Yellow_Box::SNF4::Green_Box::blocks4::Green_Box::SNF4::Yellow_Box::blocks1:
:Red_Box::SNF5::Yellow_Box::blocks3::Yellow_Box::blocks3::Yellow_Box::SNF5::Red_Box:
:SNF2::Red_Box::blocks1::Red_Box::blocks1::Red_Box::blocks1::Red_Box::SNF2:
Queennoobi101 24 Mar, 2020 @ 3:50am 
My corruption is half-contained by a dungeon and an ice biome.
⫸Lyric Drake 591⫷ 23 Dec, 2019 @ 4:37pm 
whats a world editor and how do you get it?
⫸Lyric Drake 591⫷ 23 Dec, 2019 @ 4:36pm 
just get the builders workshop to get easy access to the required items or at least the needed money if ur either too lazy to get any of it or just too lazy to get the over 25 at least platinum coins, aprocimatly 250000 copper coins as 1 platinum coin needs 100 gold coins, which need 100 silver coins each, which need 100 copper coins each, and it is a VERY annoying process, when i was new i would worship gold coins as a rare and unpredictable phenomenome, and back then i had such a hard time getting gold coins that i didnt even know platinum coins existed, then i got the steampunker and i found out about platinum coins
dexter 13 Dec, 2019 @ 5:34pm 
@Gir hes making a guide (How To) about Maintaining World Purity
GONDAL 11 Dec, 2019 @ 7:28pm 
The secret option: Use a world editor such a TEedit and just edit out the land surrounding the biomes. It may be cheating, but it's definitely the quickest way to deal with this.
Reuben 10 Dec, 2019 @ 6:00pm 
bruh this isnt hard, just keep on going into the 'evil' caves and spray like crazy.
ZylalyZ 10 Dec, 2019 @ 12:48am 
so im just screwed if my corruption and jungle merge right away? the world starts with those two merged...
Plumbum 9 Dec, 2019 @ 1:31am 
it stinks it costed sooooooooooooooooooooooooooooooooooooooo much money



























































I HATE IT
Queennoobi101 7 Dec, 2019 @ 11:43pm 
when your corruption is naturally contained by an ice biome and a dungeon