Oxygen Not Included

Oxygen Not Included

253 arvostelua
Customize your paints
2
2
2
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
577.958 KB
4.11.2019 klo 12.51
13.6. klo 8.14
12 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Customize your paints

1 kokoelmassa, tekijä Pholith
Pholith's mods
12 luomusta
Kuvaus
This mod allows you to change the texture of the paintings to put your own images on them
There is no default image and it is up to you to configure the mod.

Details:
It is recommended to put images in the right format (portrait, landscape, square) so as not to stretch the images.
The mod changes every paints, including mediocre and crude paints, so you must change the good image to follow your game level of paintings. The paint level is in brackets bellow.

To add an image, you must place a file in png format in the directory config\CustomizeYourPaints
D:\Documents\Klei\OxygenNotIncluded\mods\config\CustomizeYourPaints
and name it like this:

{type_of_painting}_{name_of_your_paint}.png
type_of_painting can be "wide", "tall" or "normal" depending the size of the canvas.
name_of_your_paint is the name of your paint that will appear in-game.

Then restart

Exemples:
  • normal_my paint.png
  • wide_holidays.png
  • tall_my love.png

Recommended dimensions
Recommended dimensions are (You can use bigger dimensions while format is the same):
- 120x136 for a painting
- 130x215 for a tall_painting
- 210x130 for a wide_painting

Disclaimer
- Do not remove the images in the /Originals folder !

My Github: https://github.com/Pholith/ONI-Mods
My Discord: https://discord.gg/cmZUWYT
148 kommenttia
Pholith  [tekijä] 14.6. klo 4.30 
I think yes
8bitlikadam 14.6. klo 3.25 
Can we name our pictures like the game's own pictures' name? Is it possible?
8bitlikadam 14.6. klo 3.24 
Ah thank you so much man <3 I love your mod
Pholith  [tekijä] 13.6. klo 8.15 
The mod is fixed for prehistoric planet pack !
Pholith  [tekijä] 12.6. klo 11.42 
Yes sry, I'll work on it next days
8bitlikadam 12.6. klo 9.52 
broken after new update. im sad.
Qweef_Latifa 4.2. klo 16.14 
yo is this working again
Shariul 1.12.2024 klo 10.55 
Hello, is it known if sandbox mode breaking it?
Pholith  [tekijä] 5.11.2024 klo 8.42 
Ok thanks I'll look at the problem
Napobi 3.11.2024 klo 23.53 
at Database.PermitResources..ctor (ResourceSet parent) [0x0008c] in <ade4ebd17f71495b9476a7e52f977fe6>:0
at (wrapper dynamic-method) Db.Db.Initialize_Patch2(Db)
at Db.Get () [0x0001c] in <ade4ebd17f71495b9476a7e52f977fe6>:0
at Assets.CreatePrefabs () [0x00000] in <ade4ebd17f71495b9476a7e52f977fe6>:0
at Assets.OnPrefabInit () [0x00234] in <ade4ebd17f71495b9476a7e52f977fe6>:0
at KMonoBehaviour.InitializeComponent () [0x00068] in <42a58da1d7eb4994b452d944564c213e>:0
Build: U52-626616-SC (FT-0.14.0.0)