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Werelanders
   
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1.475 MB
24 set. 2019 às 12:08
23 out. 2019 às 5:53
2 notas de alterações ( ver )

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Werelanders

Descrição
What this mod is:
If you like werewolves or vampires, then you might like this mod. I created a new race in Kenshi called Werelanders. They are a predatory humanoid race that view the human and shek races as potential prey. They will eat prisoners, corpses, severed limbs, and drink a vile blood drink. So far I have placed them in two settings in Kenshi: Werelander manor in the grey desert and a set of ruins near Stack. There are also recruitables scattered around certain towns. Initially this race is not hostile to the player, however the -player does need to becareful on how they interact with the leader, Lady Shasta. Visiting her unprepared could cause your character to end up on the menu.

Game starts for this mod:
I created a couple of game starts. One that places a small group within some Werelander ruins in Holy Nation territory. The Werelanders had tried to set up a town there but the Holy Nation viewed them as unholy monsters. The player can choose to explore these ruins for some nice loot or high tail it out of there before the Holy Nation comes by again. With this game start I managed to alter the player starting squad to have the "Werelanders" of the squad to eat prisoners or corpses when not assigned a task. There is an issue however, anyone regardless of their race if they are not the leader, will eat corpses or prisoners. To fix this if you don't want your non-werelanders to do this, then please assign them a task. I have tried working with the FCS to get Kenshi to only have Werelanders in the player squad to do that behavior but have been unsuccessful so far.

The second game start places a lone wanderer near Werelander Manor. You can choose to visit that town or go on your way. I have not done any alterations in behavior of the player squad for this start.

Instruments of torture:
The Werelanders also have some instruments of torture. The Meat Grinder pulls limbs off of victims and turns the rest of the corpse into raw meat. There is also a Blood Drainer. Sometimes the corpse doesn't completely disappear from these devices. If that happens, let a Werelander or bone dog eat it.

Some other issues:
Recruited Werelanders, unless you did the ruins game start, will not engage in corpse or prisoner eating. The eating animation for Werelanders is the Frog Prince animation. It is kinda odd looking when a Werelander uses it for eating a corpse on the ground. I could not get the FCS to change the animation for humanoid eating. If anyone is good at creating animations in Blender and getting them to work in Kenshi, please let me know.

When Werelanders eat corpses or prisoners, it does not refill their hunger bar. That's a game mechanic I could not change. So to satisfy their hunger, they can eat severed limbs or raw meat along with your typical food items.

I only used the FCS or the in game Kenshi editor to create things for this mod. I have not added any world states yet to the Werelanders. I think this mod should be compatible to most others since it only adds a couple of towns and a race to Kenshi.

10/23/19 Update:
hopefully some fixes and some new content. There are now Werelander refugees scattered across several biomes. These starving refugees may attack the player squad depending on how the player interacts with them. Also if the player imprisons a Werelander refugee they may be able to recruit them if they have the right characters talking to them. See change notes for more details. For these changes to take full effect you may need to import or start a new play through.

10/25/19 This mod is participating in the Halloween contest on the Kenshi Community Discord.
https://discordapp.com/invite/kenshi
12 comentários
Faylein  [autor] 21 jun. 2024 às 14:08 
MCA and Idle Stands patches created and uploaded
Faylein  [autor] 21 jun. 2024 às 13:17 
@Mook, I'll create a patch for MCA and idle stands.
Mook 15 fev. 2024 às 23:33 
Hello, is there anyway to get werelanders to use MCA and other animations?
Mick 7 mar. 2023 às 2:03 
Were-lander is perhaps the wrong word since Were-means Man... It's the word Wolf that suggests they have link to this animal...
Inquisition Time! 18 fev. 2022 às 3:01 
Silly question, but besides those two spots can you find any werelander in random squads? maybe having one or two hidden in a starving bandits gang just to prey in the fallen comrades or have slaves in Rebirth that will make other slaves suddenly "disappear".

You know, some cannibal disemination.
Faylein  [autor] 23 out. 2019 às 6:23 
@Freeasabird sounds like you got a good story going for a role play :) For this race's name though I was looking for something that uses "lander." When I created them, I imagined that they are a product of genetic engineering like a lot of the denizens of Kenshi. Did the ancients create them or did the Skeletons experiment on some humans? Is it just a coincidence that their main Biome is next to the Black Desert or are the Skeletons using them as another tool to subtly undermine human society? As for their name, if they are a product of genetic engineering then they did originate from man and their name's meaning "Manlander" could be applied in this instance. I'll probably keep Werelander for now. This has been an interesting topic and made me think more about how this race appeared in Kenshi, thank you.
Freeasabird🕊 23 out. 2019 às 0:32 
Hm, Perhaps ...Ledaiian (Led-day-an)? you can keep their disposition and all that but nobody really knows where they hail from. They just appeared one day some time ago. (Mysterious) there is a no doubt ridiculous rumor that they came from some alternate dimension through a black portal, but the one who reported that was a drunk so nobody really believed him. he later disappeared..
Faylein  [autor] 22 out. 2019 às 15:49 
@Freeasabird I did not know the root meaning of "were." I thought "were" meant something like strange or fey. In fantasy writings I've seen creatures named things like warg and wererat. When I named this race, I did it as a play on words from werewolf. I thought "werelander" sounded cool, would get the point across of what this race would be like, and I couldn't use "darklander" since another mod already used that name. What do you think this race should be called? I might consider renaming them.
Freeasabird🕊 22 out. 2019 às 4:49 
You are aware that "Were" in Werewolf means Man right? Werewolf = man wolf so this race you made is called Manlanders, which is kind of a.... strange name to say the least. Greenlanders come from a land that is green most likely quite verdant hence the name, Scorchlanders must hale from someplace that was scorched by perhaps Nuclear fire or something. hence the name. Manlanders come from a place that is Man....like What?
Faylein  [autor] 22 out. 2019 às 3:36 
@Arkim I'm glad you are enjoying the mod :). I'll see what I can do about reducing the town population and adding some weaknesses.