Sunrider: Liberation Day - Captain's Edition

Sunrider: Liberation Day - Captain's Edition

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Achievements and how to get them
By DropYourFantaZzy
This guide explains how to get all achievements in this game. Main game and Return included.
   
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▼ Introduction ▼
The purpose of this guide is to help players to achieve 100% completion of this game and get all achievements.

So much time had passed since the game release, but there is still no detailed guide for the achievements, that's why I've created this one, so players can rely on him.

And yes, I know, it's late in the game for this guide, but with the announcement of Sunrider 4, I think new players and old players who want to replay this game, can use this guide to accomplish the game at 100%.

For all [Re]turn endings and walkthrough credit goes to MindfulOcean and his guide. So thank him and appreciate his work.

Well, without further ado, here we go:
▼ Story Achievements ▼
Cosette Captured
Capture Cosette
If you agreed with Cosette in the previous game, she will get captured. If not, you can also use Wishall and save her. Also, you can change your choices at the beginning of the game.


No Loli Space Pirate Route
Kill Cosette
Don't side with her in the previous game and don't use Wishall to save her.


Welcome Back Captain
Finish the prologue.



Havoc Restored
Restore the Havoc
Agree with Icari and Kryska to repair Havoc. Only possible if Cosette is alive.


Falcon Discovered
Scavage the starship graveyard to discover the Falcon
After the battle, in additional mission, in Pacemus Nebula scavenge the battle site for lost technology.


No Falcon
Leave the starship graveyard alone
After the battle, in additional mission, in Pacemus Nebula don't scavenge the battle site.

▼ Difficulty Achievements ▼
Captain
Beat the game on Captain difficulty or higher.


Admiral
Beat the game on Admiral difficulty or higher.


Space Whale Rancher
Beat the game on Space Whale difficulty. Yeah, good luck with that.
Save, attack, reload your save, try again, and repeat. All your moves must be efficient, as a little mistake (or miss) can destroy everything. KILL PACT Support Units. Buy every upgrade (MIRV Torpedo license and Vanguard cannon upgrade must have). For Sunrider and other Riders, choose wisely, how to upgrade them (upgrade your healer, your tank, flak capabilities, and overall survival). This is not an easy mod for sure.
▼ Combat Achievements ▼
Lose a life
Have a non-mercenary player unit get destroyed for the first time.


Deathwish
Have the Paladin get destroyed with Draw Fire ability active.
Any difficulty (but in the highest ones, it's easier), use Draw Fire ability and let enemy units kill her.

Lucky!
Survive an attack with less than 10hp remaining.
In the second battle (Ionstorm) save first at the beginning of the battle, skip turns until you got this. Reload save if you were unlucky.

Unlucky!
Have a player unit get killed at 0 to -9 HP.
In the second battle (Ionstorm) save first at the beginning of the battle, skip turns until you got this. Reload save if you were unlucky.

With One Ryder Tied Behind My Back.
Complete a battle while ignoring one of your Ryders.
In the first battle, simply ignore one of your riders.

This is My Command!
Use vanguard for the first time.


Grand Tactician
Hit 8 units at once.
Vanguard cannon is your best friend here. You can do this, in one of the first fights on a lower difficulty, or just normally while you playing.

Domination
Kill 10 units in the same turn.
Use vanguard cannon + kill some more units.

People Die When They Are Killed
Lose a mercenary unit.
Easily done in the second mission (Ionstorm). You don't need to buy them.

Meet My Little Friend
Kill PACT support with melee.
Icary for the win.

Can't Touch This
Use short-range warp 3 times in the same turn.
In any battle, if you have already 4000 CMD points, just use 'Short Range Warp' three times (Cost 2250 CMD points in total).

All For One
Put all debuffs (except Disable) on the same enemy.
The fastest way to get it is in the second fight (in the Ionstorm), use Cera Gunboat for 'Suppress', Chigara for 'Flakoff' and 'Shutoff', and Bianca for 'Aim Down' on a single enemy.

Natural Enemy
Kill 2 PACT support units in the same turn with Sola.
You need to upgrade Energy reactor for Seraphim, to be able to do 2 shoots in the same turn.

Phoenix Down
Revive the Phoenix twice in the same battle.
In any battle just rush Phoenix into enemy units (if you have 2500 CMD points already), resurrect her for the first time, and move her to enemy units again. Collect another 2500 CMD points and resurrect her again.

What Are You Implying?
Have both the Phoenix and the Paladin end their turns next to each other every turn for an entire battle.

Liberty or Death
Repair 50'000 hp in battle with the Liberty.
You can do it while you play or just farm it. In any mission, let someone take a lot of damage, save, after that start using Chigara Repair skill (you may also upgrade her energy limit for two repairs in a row), load your save and repeat.

Spread Out!
Have 5 player ships or more get hit by an AoE rocket.
Gather all of your units close to each other and wait for a missile from PACT Destroyer (can be achieved in the second battle).

Sting Like a Bee
Destroy a capital ship with an assault weapon.


There Can Only Be One
Kill 30 units with melee.
Icary for the win. Upgrade her Raider and go kill them all. Or just try using Asaga's rider while in Awakening.

By the Skin of Our Teeth
Win a battle with only the Sunrider left alive.
If you don't get this normally, start a new game on easy difficulty and do it in the first mission.

I Have the Power!
Get 10 stacks of 'Awakening' on Asaga.
You get 1 stack of 'Awakening' every turn, so you need to survive 10 turns for this. Each turn Black Jack HP will be decreasing, so you need someone with Repair skill. Use Chigara Repair skill for healing Black Jack (you may also upgrade her energy limit for two repairs in a row).

Black Jack
Perform exactly 21 attacks with Black Jack in a battle.
You need to do exactly 21 attacks (or moves) in battle. When you counted 21 attacks, stop using Asaga, and clear level with another unit.

Hello Nurse
Have Bianca use Restore on an allied unit afflicted by all possible debuffs.
Best way to do it in the first battle for Cera, where you have at least six Pact Support units. Try to destroy all other units except support and leave at least 2-3 your own units (like Claude / Sunrider (for flack debuff) / someone third). To trigger this achievement you will need to remove 'Disable Lite', 'Shut Off', and 'Flak Off' from a single unit using Claude's restore.

One For All
Put 5 different buffs on the same friendly unit.
Basically the most needed thing is to purchase Ongessite Injection Rods from the store, but they will only be available if you chose the option to 'cover-up' the events at Ongess in the first game. So if you don’t have a save with that, start a new game and choose this option in the decision table. The buffs you need are: All power to engines (Order) - this one from Ongess (just buy in the store), Full Forward or All Guard (Order), Stealth or Drawfire (Icari or Kryska), Aim Up (Chigara), Damage Up (Claude).

Vengeance
Kill 1000 enemies
You probably get this playing normally, but you can also farm this in any mission where PACT has Carriers to summon units.
▼ Misc. Achievements ▼
Forming the Fleet
Contract your first merc.
If you want to do Penny Pincher, just buy any merc and reload save.

Mogul
Save up to 50'000 credits.
Lower difficulty is a key here. Don't buy anything from the store, and by the end of the game, you should get this achievement.

Compulsive Hoarding
Buy at least 20 different things in the store (including merc contracts).
13 upgrades + Torpedo Ammo + Repair Drone + Alliance Cruiser + Union Frigate and Battleship + Cera Gunboat + Ryuvian Falcon (if you decide to scavenge the battle site in Pacemus Nebula). All of this cost ~40k credits.

Penny Pincher
Complete the game without buying anything at the store.
Just don't buy anything. Adjust your difficulty for this one.

Isn't it Sad, Chigara?
Complete the game without ever buying new upgrades.
Lower difficulty is a key here.

Too Awesome to Use
Complete the game with the wishall still in your inventory.
Item from the first game. You shouldn't sell him. Also, you can save Cosette without using it. By the end of the game, if you still have this item, the achievement is yours.
▼ [Re]turn ▼
[Re]turn Completed
Find all the endings in REturn.
To get this, you need to complete all 18 endings. For more info look below.

All credits for this section to MindfulOcean and his guide.
https://steamproxy.com/sharedfiles/filedetails/?id=690807003
► Sola's Endings ◄
Sola Worst Ending
Find Sola's worst ending.


Sola Normal Ending
Find Sola's normal ending.


Sola Alternate Ending
Find Sola's alternate ending.


Sola Happy Ending
Find Sola's happy ending.



Worst Ending
Normal Ending
Alternate Ending
Happy Ending
1. Sola
1. Sola
1. Sola
1. Sola
2. I don't trust you yet
2. I don't trust you yet
2. I don't trust you yet
2. I don't trust you yet
3. Don't blow cover
3. Don't blow cover
3. Don't blow cover
3. Save the crewman
4. Fight the drone in the room
4. Fight the drone in the room
4. Fight the drone in the room
4. Grab the pistol and fall back
5. There *is* a certain body double
5. There *is* a certain body double
5. There *is* a certain body double
5. We'll just have to take that risk
6. Try to steal Claude's holo
6. Try to steal Claude's holo
6. Try to steal Claude's holo
6. Try to steal Claude's holo
7. We're in this too deep now
7. We're in this too deep now
7. We're in this too deep now
7. We're in this too deep now
8. Get Asaga to kill Chigara
8. Escape the ship with Sola
8. Escape the ship with Sola
8. We capture Chigara
9. Don't pull the trigger
9. Pull the trigger
► Asaga's Endings ◄
Asaga Normal Ending
Find Asaga's normal ending.


Asaga Alternate Ending
Find Asaga's alternate ending.


Asaga Happy Ending
Find Asaga's happy ending.



Normal Ending
Alternate Ending
Happy Ending
1. Asaga
1. Asaga
1. Asaga
2. Don't blow cover
2. Don't blow cover
2. Save the crewman
3. Fight the drone in the room
3. Fight the drone in the room
3. Grab the pistol and fall back
4. There *is* a certain body double
4. There *is* a certain body double
4. We'll just have to take that risk
5. Try to steal Claude's holo
5. Try to steal Claude's holo
5. Try to steal Claude's holo
6. We're in this too deep now
6. We're in this too deep now
6. We're in this too deep now
7. Don't pull the trigger
7. Pull the trigger
► Ava's Endings ◄
Ava Normal Ending
Find Ava's normal ending.


Ava Happy Ending
Find Ava's happy ending.



Normal Ending
Happy Ending
1. Ava
1. Ava
2. Save the crewman
2. Save the crewman
3. Grab the pistol and fall back
3. Grab the pistol and fall back
4. We'll just have to take that risk
4. We'll just have to take that risk
5. Try to steal Claude's holo
5. Try to steal Claude's holo
6. We're in this too deep now
6. We're in this too deep now
7. I'll just have to trust Ava
7. I'll just have to trust Ava
8. We use Asaga to kill Chigara
8. We confront the other Kayto Shields
► Icari's Ending ◄
Icari Happy Ending
Find Icari's happy ending.



Happy Ending
1. Icari
2. Save the crewman
3. Grab the pistol and fall back
4. We'll just have to take that risk
5. Leave the sickbay without holo
6. We're in this too deep now
► Claude's Ending ◄
Claude Secret Ending
Find the secret ending with Claude.



Secret Ending
1. Icari
2. Don't blow cover
3. Fight the drone in the room
4. There *is* a certain body double
5. Leave the sickbay without Claude's holo
6. We're in this too deep now
► Bad Endings ◄
Common Bad Endings
Bad End 1: Gunned Down
Bad End 2: Crushed



Bad End 1
Bad End 2
1. Any girl
1. Any girl
2. Save the crewman
2. Don't blow cover
3. Grab the gun and attack the drone
3. Escape back into the service tunnel


Ava's Bad End
Bad End 3: Trapped Ava ver



Bad End 3
1. Ava
2. Save the crewman
3. Grab the pistol and fall back
4. We'll just have to take that risk
5. Try to steal Claude's holo
6. We're in this too deep now
7. I can't get captured here!


Asaga's Bad End
Bad End 4: Trapped Asaga ver



Bad End 4
1. Asaga
2. Save the crewman
3. Grab the pistol and fall back
4. We'll just have to take that risk
5. Leave the sickbay without the holo
6. We're in this too deep now


Sola's Bad End
Bad End 5: Trapped Sola ver



Bad End 5
1. Sola
2. I don't trust you yet
3. Save the crewman
4. Grab the pistol and fall back
5. We'll just have to take that risk
6. Leave the sickbay without the holo
7. We're in this too deep now


Icari's Bad Endings
Bad End 6: Frozen
Bad End 7: Explosive Depressurization.



Bad End 6
Bad End 7
1. Icari
1. Icari
2. Save the crewman
2. Save the crewman
3. Grab the pistol and fall back
3. Grab the pistol and fall back
4. There *is* a certain body double
4. There *is* a certain body double
5. Try to steal Claude's holo
5. Try to steal Claude's holo
6. Claude, I'm through with being your plaything!
6. We're in this too deep now
▼ Conclusion ▼
Please let me know if I have made mistakes anywhere (probably done a lot of them) or missed something. Feel free to add some more info if you know something. Hope you find this guide useful.