Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
I don't know where else I can post my problem so I've posted it here.
Curious about LOD's though, is everyone just using a base model lod or do at least the first lod get morphs too? So much work without a facial rig.
I know 3rd level lods get bones removed, does valve do same with morphs?
----
I will state in case anyone else gets messed up...
Model viewer in TF2 import messes up lod's on models that have fewer bones, but in game they work fine.
If I hit the 'laugh' button in model viewer the morphs seem to work but don't reset at the end, selecting a different weap resets. Haven't got as far as getting in game lod's to test yet.