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Een vertaalprobleem melden
I don't know where else I can post my problem so I've posted it here.
Curious about LOD's though, is everyone just using a base model lod or do at least the first lod get morphs too? So much work without a facial rig.
I know 3rd level lods get bones removed, does valve do same with morphs?
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I will state in case anyone else gets messed up...
Model viewer in TF2 import messes up lod's on models that have fewer bones, but in game they work fine.
If I hit the 'laugh' button in model viewer the morphs seem to work but don't reset at the end, selecting a different weap resets. Haven't got as far as getting in game lod's to test yet.