Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Flood Barriers Cost Scaling Adjustment
   
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19/mar./2019 às 15:42
3/jul./2020 às 13:36
4 notas de atualização (ver)
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Flood Barriers Cost Scaling Adjustment

Em 2 coleções de JNR
JNR's Climate Balance
14 itens
JNR's Playlist (Gameplay-only)
116 itens
Descrição
Changes the cost of Flood Barriers so that they no longer scale with the number of tiles threatened by flooding. The cost still scales with the sea level itself. This mod is intended to be used alongside mods which raise the number of floodable tiles which would otherwise cause the cost of Flood Barriers to skyrocket. Cost for purchasing Flood Barriers directly is tripled.

This mod is a standalone component of the "Climate Balance" mod collection and requires Gathering Storm (link to collection above).

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10 comentário(s)
Netsu Greyfang 12/dez./2022 às 18:37 
is it possible to create a mod that allows Flood Barriers to be built AFTER the flood has come in?... i dont see why that would be an impossible task IRL... that way if you take over a sunken enemy City you can build a flood barrier to bring that city back to life
NULN 14/nov./2021 às 14:31 
Hey Blade, do you have any mods on or is that just high graphics?
JNR  [autor(a)] 15/jul./2021 às 15:59 
Steam likes to unsubscribe me from discussion threads of my own mods, so please only comment on the "Climate Balance" collection page for these from now on. Thanks. I won't see what you write here anymore.
Del 10/out./2020 às 20:28 
Doesn't appear to affect save games. Saved game, subscribed to mod, re-loaded the save but the flood barrier cost was still the same.
Happy Plant 5/mar./2020 às 7:34 
Keep up the good work, enjoying your mods.

Would it be possible to make a mod that allows for the purchase of flood barriers with gold?
BLÀde 27/nov./2019 às 6:44 
here is a city that hasn't finished building one. the option to finish it is completely gone
https://i.imgur.com/XJDPffw.jpg :lunar2019scowlingpig:
BLÀde 27/nov./2019 às 6:33 
not sure if this is working correctly with latest update. i used the multi queue to choose cities to build flood barriers. now new cities and other coastal cities can no longer build them. they don't even show up in the build option?
JNR  [autor(a)] 20/set./2019 às 12:36 
Updated and fixed.
JNR  [autor(a)] 26/mai./2019 às 23:41 
@Insanitys Muse: there was an error in this mod which prevented the cost scaling from being restrained properly. Fixed it.
Insanitys Muse 26/mai./2019 às 19:19 
Is there any non-obvious mod that would conflict with this? I have this subscribed but when I finally unlocked flood barriers in my latest game, they had the default crazy scaling cost (150+ turns for most of my cities because I'm also using the increased flood tiles).

I have a few other mods installed but I don't know enough to say for sure they conflict or don't, but I wouldn't expect it to.