Space Engineers
302 ψήφοι
Animated Jump Drives
   
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Type: Mod
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3.688 MB
27 Φεβ 2019, 20:00
3 Μαρ 2020, 1:27
2 σημειώσεις αλλαγών ( προβολή )

Συνδρομή για λήψη
Animated Jump Drives

ΠΕΡΙΓΡΑΦΗ
Do you think the jump drive is missing something?
So did we.
In conjunction with SEModder4, we have animated the jump drives!

Features:
  • Animation state is dependent on jump drive status
  • Spins faster the more depleted the charge
  • Slow idle animation while ready
  • Animation stops if block is damaged or powered off

What changed:
  • Vanilla jump drive model

What has not changed:
  • Everything else

Attention Modders!
To have your own models spin, split out the part you want to spin from the base model, and add a "subpart_Propeller" to your base model, referencing the split out model. It's similar to making an atmospheric thruster.
Then this script will "Just Work."

Optional:
Add this as a workshop dependency (model will appear normally if this mod isn't loaded)

Known issues:
  • Jump drive doesn't animate correctly while jumping, this is because the game doesn't report that state correctly. Waiting for a fix.

Notes
-----------------------------
This mod cannot be redistributed without explicit permission.
Code by Phoenix/Gwindalmir, model by SEModder4.
This item is not authorized for posting on Steam, except under the Steam accounts named Phoenix/Gwindalmir, or SEModder4.
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48 σχόλια
avaness 6 Απρ 2024, 17:03 
This mod is now available as a client mod via Plugin Loader
AkagiVoid 13 Νοε 2023, 9:51 
Can U make another mod for small grid jump drives? ?w?
Preferable a 1x1 or 1x2 size. >w<
KNIGHTRIDER42 8 Οκτ 2022, 6:02 
Very nice addition to the game. This has been needed for quite sometime.
Whtewolf 17 Αυγ 2022, 3:00 
my thought would be while charging / idle it would spin slow.....as you start the jump process it would spin faster and faster until it's at max spin animation just one second before the ship actually jumps in the game...after jump is complete the spin would slow down until it reached charge / idle animation position again.......but then again I've watched way to much sci-fi for many years so I think like this playing SE and using various mods LOL
Wolfwynd 4 Ιουν 2022, 21:58 
Depending on what the spinning section is, generally the higher the energy in the then closed system the faster the spin. I think of the spinning section as the field coils for the jump system, wich WOULD spin faster the more energy available to it.
NotTildaSwinton 19 Μαϊ 2022, 19:52 
I disagree, it should spin faster the lower your charge is because it is working harder to fill it up?
Blue64 4 Απρ 2022, 12:40 
"Spins faster the more depleted the charge"
This should be inverted; more charge = faster spin, because more available power.
Paladinboyd 22 Οκτ 2021, 18:13 
I was wondering if I could suggest a jump drive with a door in the drive for more compact ships?
Tonatsi 11 Σεπ 2021, 7:31 
@R.I.K.U it's a known bug because the game does not report correctly the jump state
Riku~Anita 21 Μαρ 2021, 19:17 
I'd love to see a version where it spools for jumps instead of spinning while charging