Portal 2

Portal 2

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Overgrown (Part 1)
   
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3. Aug. 2013 um 11:59
30. Aug. 2013 um 14:25
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Overgrown (Part 1)

In 1 Kollektion von Smac
The Core
3 Inhalte
Beschreibung
The facility will explode you have to find a new core, reach the core room and replace it.
49 Kommentare
Fuku Yamama 24. März 2018 um 20:22 
The only problem with this map is that there are only two follow-ups.
Smac  [Autor] 10. Juli 2016 um 5:08 
It's ok. Anyway I can't update the map because I've lost the original vmf file
bonkrood 9. Juli 2016 um 19:04 
Fun map, I tryed jumping 3 times then figured there must be a different way and thought of using the light bridge,great solution. I liked it. :) I say leave it alone, It's just part of the fun finding the solution.
Smac  [Autor] 9. Juli 2016 um 13:04 
Good idea, I'll update the map. Many people have pointed out to me.
Eledh 9. Juli 2016 um 12:29 
The final walkway that you are supposed to use the lightbridge on seems to be confusing a lot of people (including me) because it *looks* like you can just jump through but there's an invisible wall which is bad design of course. Both should be possible, or else change it, I would say.
feather3d 8. Juli 2016 um 10:44 
Use multiple env_fog_controller to make black texture look better, control it with triggers. Also on catwalk destruction instead of player clip use nodraw to make tubes fall realistic
zazaza 8. Juli 2016 um 3:20 
oh, thanks! now I feel dumb..
Smac  [Autor] 7. Juli 2016 um 15:43 
use the light bridge you can't jump in the catwalk by using portals
zazaza 7. Juli 2016 um 12:31 
Started out interesting, with some unused test elements, but then I can't jump through the portal at the end of the catwalk, tried several times, no matter where I place the portal or if I jump or just walk through, I always fall down. This is just bad :(
Huub900 5. Juli 2016 um 16:07 
Brilliant :)