Skullgirls ∞Endless Beta∞

Skullgirls ∞Endless Beta∞

100 vurderinger
Skullgirls Character Guides (X360 - ENG)
Af Kilo
Skullgirls Character Guides for X360 gamepad.
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Characters
Filia
Cerebella
Peacock
Parasoul
Ms. Fortune
Painwheel
Valentine
Double
11 kommentarer
KAV 27. nov. 2013 kl. 22:06 
I just had the most big facepalm of my life ... I didn't know that you can input 2 RB/RT for supers.. I've been playing by pressing two kicks or punches for so long.
Count Viscount 14. aug. 2013 kl. 21:23 
It's a copy off the website for the console version. Some characters have been updated, so some of the information is inacurrate. For example, Painwheel's pinion dash can only be used as an assist, and she has a new blockbuster. Also, Peacock now has a taunt for some reason.
Appley™ 11. aug. 2013 kl. 10:20 
Wonderful, seeing as it has the controller inputs, which the game won't let you change to, even while in training mode. But it probably still should be called a character move list.

While it may be a copy off the game's website, having it easily accessible here, is one less step I have to take to see these with proper button notation. Thanks! :D:

inb4 use a fightstick (or common sense)
Qvnt 10. aug. 2013 kl. 11:58 
This is not a guide. This is literally a copy/paste off of the website. Plus, all of this information is already in the game itself.
Gnumbska 10. aug. 2013 kl. 8:11 
Thank You for this guide. Why do people gotta post "You did it wrong" comments? So annoying.
NeverMore 7. aug. 2013 kl. 14:21 
Thank you! :heart:
Grumble 4. aug. 2013 kl. 8:11 
Not only is a move list in the game, but it's more complete. I'm glad people are trying to be helpful, ut I'm not so sure this is needed.
NKA 4. aug. 2013 kl. 6:39 
the move list is already in the game btw:hunter:
AngryPixel 3. aug. 2013 kl. 14:32 
\:redwizard:/ Awesome!
Kev 2. aug. 2013 kl. 21:12 
What Nuuance said. It can still be in the guide section, I guess. Since it's useful. But this is misleading.