Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
I would like to ask you wether there is a way to resolve this conflict without having a nexus acc, for free :)
I've had this awhile, and the only drawbacks I've encountered is the Companion quests. The NPCs, as someone suggested, must be on steroids, and are difficult to fight. Also, the rescue quest from Vilkas can't seem to be completed, as the NPC doesn't recognize they have been rescued once back at the settlement, so you're stuck with them following and asking to go home.
I avoid these problems by simply not accepting Companion quests there!
Overall, this has easily become one of my favourites, and the only settlement in my game. To replace it with anything else, such a mod would be in high competition, and have to be extremely brilliant!