Cities: Skylines

Cities: Skylines

304 voti
4 Lane Medium Road with LRT Tracks
   
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Assets: Road
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11.905 MB
30 dic 2018, ore 9:00
4 gen 2023, ore 7:38
8 note di rilascio ( visualizza )
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4 Lane Medium Road with LRT Tracks

In 3 collezioni di clus
LRT - Tram - Network
65 elementi
Clus´s networks
115 elementi
ex - Vanilla (-only) Networks with additional AN support
59 elementi
Descrizione


Hello all together ! [a.iO]

Here you can find a (shared) 4 lane road with trams on the outer lanes
Part of the LRT - series.

You can find the whole collection above.


  • all elevations
  • 24m (3 tiles) wide
  • rendered tunnels
  • LRT track mesh



  • now with Adaptive Network Mod (by Kian Zarin) support
  • AN - tracks (LRT)
  • AN - tracks (Vanilla!)
  • ability to deactivate the vanilla - like bridge mesh (for custom builds)
  • some fixes and improvements
  • new thumbs
  • this road will still work without AN !



  • LRT - Light Prop [for the tunnels ;)]

The network will (of course) work without these dependencies,
but I suggest to use them all in oder to have the full package. ;)


As always ;)

Loading Screen Mod - created by thale5, fixed and updated by Klyte45 and
now maintained and improved by algernon.

  • (almost) all available roads use the same textures set



I´ll add them when they are back ... ;)



If you like this addition to the workshop... and you want more,
you could give it a thumbs up. :) That would be very much appreciated !!! :)

For further questions and comments, issues, suggestions etc., use the comment function below the asset, or contact me via discord.
[discord.gg]
And if you´re interested in buying me a cup of coffee, in order to keep me awake during the long night shifts, you can do that here :)
[paypal.me]


Wíth best regards ... :)



41 commenti
clus  [autore] 22 ott 2022, ore 0:41 
hi. thanks for the report ... its an issue that could be AN related ... nothing mesh wise, sry. Its been worked on, hopefully it can be fixed. Intermediate solution could be the "autorefresh - option" of the CJM - Mod.
https://steamproxy.com/sharedfiles/filedetails/?id=1554363713 (see johnrt´s post)
uNkryh 21 ott 2022, ore 22:20 
Hi clus, since your last update to those I get blue nodes when I didn't have any issues before
clus  [autore] 7 set 2022, ore 6:58 
Hi. Tbh ... idk. It could be one of the "flexy" trams, but that's just a wild guess...
Meteor Daddy 3 set 2022, ore 11:01 
Hey clus, what's the name of the long purple tram on the pic?
clus  [autore] 27 ago 2021, ore 4:49 
There will be an update of this road ... its already finished since march 2020 ... but I havent found the time/motivation or whatever to upload it so far... Fingers crossed ... it'll be done (hopefully) within the next weeks.
Patient 20 ago 2021, ore 5:58 
Okay sorry, it's only the elevated segments. The bridge segments are fine. Will use that as a work around for now.
Patient 20 ago 2021, ore 5:54 
An update. . . it's not just sloped sections, it's happening to me for any segment of the network that is elevated or bridge.
Patient 20 ago 2021, ore 5:46 
Hi, sorry to bother you, was wondering if anyone has experienced an issue where the lod for the sloped sections on this network is invisible / disappears? I tried messing around with the ULOD mod settings but the issue remains. Lods for flat sections of the network appear fine though. . . so weird
clus  [autore] 23 dic 2020, ore 3:28 
Unfortunately this will still take some time ... I'll update all my "old" roads (the updates are finished, but....) and for that I also still need a lot of pictures. My "screenshot city' isn t big enough so far, to provide the amount I need... :/ Hopefully early next year.... Fingers crossed. ;)
ZGreenGaming 22 dic 2020, ore 13:22 
When could we expect that update .-) ?