Left 4 Dead 2

Left 4 Dead 2

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B2L4D2 Pistol Recompiled
   
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Game Content: Weapons
Weapons: Pistol
Tiedostokoko
Julkaistu
Päivitetty
627.374 KB
15.12.2018 klo 3.15
3.10.2020 klo 1.07
2 muutosilmoitusta ( näytä )

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B2L4D2 Pistol Recompiled

1 kokoelmassa, tekijä Arima
Default Weapons Reanimated
21 luomusta
Kuvaus
Recompiled to make use of the game engine animation blending.
+ Removed Camera Shake
+ Origin changed
+ Changed shell casing particle into first-person particle (bigger)


Original Release

Credits:
Unknown
Hyper
26 kommenttia
jaxλmax14 11.5. klo 7.02 
can someone make a version with the L4D1 pistol?
NikoBellicFromGB 4.12.2023 klo 1.06 
10/10
guacamole jones 20.8.2021 klo 2.27 
a year late, but i kinda wish there was a bullet in the chamber when you rack the slide back when you equip the pistol.
eduardo_lobo 25.10.2020 klo 20.57 
I don't think it's an issue, this mod only covers the single pistol animations.
an entire army of haters 1.12.2019 klo 15.25 
There's an issue, it appears to be using the default twin pistol animations, despite the nice new single pistol animation
Flappy 21.10.2019 klo 14.26 
turns out I was just dumb, I had to restart my game
Flappy 16.8.2019 klo 8.29 
ok il try that
Arima  [tekijä] 16.8.2019 klo 6.17 
its usually the script that cause the consistency issue, try again disabling everything except this and the SCAR.
Flappy 15.8.2019 klo 18.25 
So I have a friend who I use local servers for because we like to mess around with script mods and first I and your Scar reanimation on and when they tried to join it said on their screen they needed file consistency for weapon scar type, I turned the mod off and it worked just fine but I had left the M16 reanimation on and they were able to join. The same thing happened with this mod just with the pistol file consistency.
Arima  [tekijä] 15.8.2019 klo 1.43 
if you could provide a more precise explanation, i will gadly help help you.