Space Engineers
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(Deprecated) Editable Enemy Hacking Speed
   
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Type: Mod
Mod category: Script, Other
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3 ноем. 2018 в 10:35
11 дек. 2018 в 17:50
7 бележки за промени ( преглед )

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(Deprecated) Editable Enemy Hacking Speed

33 коментара
Gauge  [автор] 4 юли 2024 в 9:32 
Gauge  [автор] 29 юни 2024 в 17:59 
Sorry for taking so long to get around to updating this mod. i am working on it.
Crisher 15 юни 2021 в 9:53 
RegisterBeforeDamageHandler doesn't work on Dedicated Servers for vanilla grinder. Can you fix this, please?
α¯\_(ツ)_/¯Ω 23 февр. 2021 в 1:42 
that's a goiler bugfix / gamefix mod
MovNik 28 юни 2020 в 16:58 
I understand how it works, I apologize for the anxiety.
MovNik 28 юни 2020 в 16:37 
I want to clarify, maybe my mistake. I checked on blocks belonging to my grid. Does this mod work for all blocks or only for those that do not belong to the player who parses them?
Gauge  [автор] 28 юни 2020 в 16:27 
Ill look into it. There was a recent update that may have broken things.
MovNik 28 юни 2020 в 16:22 
<TerminalBlockHackSpeedAboveFunctional>0.001</TerminalBlockHackSpeedAboveFunctional>
<TerminalBlockHackSpeedBelowFunctional>0.001</TerminalBlockHackSpeedBelowFunctional>
<NonTerminalBlockHackSpeed>0.001</NonTerminalBlockHackSpeed>
MovNik 28 юни 2020 в 16:20 
<TerminalBlockHackSpeedAboveFunctional>1</TerminalBlockHackSpeedAboveFunctional>
<TerminalBlockHackSpeedBelowFunctional>1</TerminalBlockHackSpeedBelowFunctional>
<NonTerminalBlockHackSpeed>1</NonTerminalBlockHackSpeed>
MovNik 28 юни 2020 в 16:19 
I don’t understand how to configure the mod. I change the values in the lines from 1.0 - 0.001 and the processing speed of the blocks is the same. The door and the armor block are processed at a speed that does not seem to be set by the mod, but when setting up the game. Whatever values in your mod I set, the speed is unchanged. Does the mod work or am I doing something wrong?