RimWorld

RimWorld

147 ratings
CCP's Stone Tweaks Vanilla
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.008 MB
28 Sep, 2018 @ 3:04am
3 Sep @ 12:19am
19 Change Notes ( view )

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CCP's Stone Tweaks Vanilla

Description
Rainbow Update now live (i.e you can edit the colours), requires XML Extensions as of 1.6!
Please do report any issues or let me know if there's floors I haven't patched in!

Just some colour tweaks for the vanilla stone types.
Please note that the floors shown in the preview require Stuffed Floors.

Included patches for:
Vanilla Core
Vanilla Royalty
Vanilla Ideology
Expanded Floors
Outland - More Floors
Vanilla Factions Expanded - Classical
Vanilla Furniture Expanded - Architect
Flooring Floors
ReGrowth 2: Core
86 Comments
donthiebaut 3 Sep @ 4:49pm 
It work! Thanks so much for the update!
cucumpear  [author] 3 Sep @ 3:48pm 
I did consider that, I just didn't have the brain space to do that when Odyssey dropped and I don't like doing big updates between DLCs, since it's a lot more prone to break saves.
Vertigo 3 Sep @ 10:00am 
Since you now have an options menu, have you considered just moving back to a single mod with options to disable each of the extra stones from spawning?
cucumpear  [author] 3 Sep @ 12:21am 
OK, the update is out (steam will usually hold it for analysis for a little).
I'm so sorry for this mess. and than you all for being so great at troubleshooting!
cucumpear  [author] 3 Sep @ 12:08am 
oh FFS, thank you! I checked all the patches but didn't think to do that. :HatHealth:
I'll fix that ASAP
Imranfish 2 Sep @ 11:09pm 
It seems the modId of the SettingsMenuDef is cucumpear.stonetweaks, but the modId used for the patches is cucumpear.stonetweaksvanilla
donthiebaut 2 Sep @ 3:58pm 
I did a little digging, and the file "Mod_2574315206_XmlMod.xml", which looks like the one used here, still had the color set to 20 instead of 202, in spite of not being read only and the in-game gui reading it as a different color. I'm assuming the gui loads from/saves to a different file? Anyway, I removed that file and ran the game to generate a new one, and it now has the correct 202 default value. But I checked to see if changing the settings again would change the color value, and it did not. That file seems to be unaffected by the mod settings in-game for whatever reason. I can manually alter it, but not through the gui. I'm baffled-er
donthiebaut 2 Sep @ 3:37pm 
Just to be sure, I've gone ahead and unsubbed from this, Harmony, and XML Extensions, then resubbed, and ran it on a fresh save with no other mods. It still isn't working. It's baffling me
donthiebaut 2 Sep @ 3:23pm 
I've verified that this is the last mod in the list, and checked that the files aren't read-only. Still no luck. The settings change, the gui for the settings changes, it saves them (I can exit and reload and the settings gui still shows the changes), but the in-game colors are still the same
cucumpear  [author] 2 Sep @ 11:57am 
Oh, good shout, I haven't had that with rimworld, but windows has done that to my minecraft instances several times.