Total War: SHOGUN 2

Total War: SHOGUN 2

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Strongholds Of The Samurai Part1
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Tags: mod
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96.985 MB
8 sep 2018 om 13:58
4 sep 2020 om 11:32
33 wijzigingsnotities (weergeven)

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Strongholds Of The Samurai Part1

In 1 verzameling van sorinel1991
Strongholds Of The Samurai
5 items
Omschrijving
Historical accurate castle maps for campaign.

Save game compatible. Fall of the Samurai compatible. Darthmod compatible. Radious Mod compatible. Expanded compatible.
Compatible with any mod except other map mods(such as MOSS maps, Better maps etc.)
Does not work with other map mods!

[buymeacoffee.com]

IMPORTANT: Because of the complex castle layouts, when player is defending on some of the maps the units such as: General or cavalry will spawn in the middle of the map underground! Make sure you move them inside BEFORE clicking start battle! All units must be inside the walls in the deployment phase! This issue is only for the player, AI does not have this issue!

Tip: For better unit placement first place the units near the walls you want to defend using 1 click and not dragging a line(during the deployment phase). After you click start battle if you want to position them in a line, draw the line and re-position them only after the battle has started! The units position better after you click start battle then during the deployment phase!

COOP Version: Download[drive.google.com]
-Use this version if you want to play COOP. Read readme file

- 36 total Historical Castles available in Campaign.

How the maps load on campaign:
-There are 7 types of settlements each with 5 levels(fort, stronghold, fortress, castle and citadel). Each type and level has a different map. When you upgrade the settlement you get a different map.
You must have all 5 parts.

Join Discord[discord.gg]
Populaire discussies Alles weergeven (2)
53
8 okt 2024 om 12:10
Bug-Reports
sorinel1991
1
1 jul 2019 om 18:29
Walls running through buildings
con_ninja
449 opmerkingen
gaehlion 9 feb om 13:09 
The unit spawning under the map for the defending side affects the AI too. As a besieger, I had to withdraw after killing all the AI's unit except the one stuck under the map which made victory impossible.
captainducko 9 jan om 20:01 
So I install these parts in order, and they just appear in the main campaign? RoTS and FoTS untouched? Thanks for this they look amazing
Galore 30 dec 2024 om 19:14 
great looking mod but performance wise its horrible, the maps are unstable af and the pathfinding on most of them are broken that it kinda destroys the point of the siege maps use at your own risk lool
Lord Ahegao Sr. 30 okt 2024 om 0:25 
this mods really make my game unstable
Trebor797 15 sep 2024 om 8:27 
I sent you a friend request.
Mrooshoo 15 sep 2024 om 5:28 
And how can I edit the pre-existing maps?
Mrooshoo 15 sep 2024 om 5:20 
Is there an easy way to fill the inside of the walls with ground or do you have to do it manually?
Trebor797 13 sep 2024 om 10:53 
Np, if you got any other question about TEd feel free to ask
Mrooshoo 12 sep 2024 om 9:40 
Thank you very much!
Trebor797 11 sep 2024 om 14:38 
@Mrooshoo Best way is to use the grid tool. You can also change gridscale