Starbound
371 valoraciones
More Dungeons, Weapons and Furnitures
   
Premiar
Favoritos
Favorito
Quitar
Tamaño
Publicado el
Actualizado el
7.135 MB
27 AGO 2018 a las 17:29
11 MAY 2020 a las 18:33
5 notas sobre cambios ( ver )

Suscríbete para descargar
More Dungeons, Weapons and Furnitures

Descripción
This is large mod that adds dungeons, weapons and furnitures, there are micro dungeons and large dungeons, these dungeons spawn in all primary biomes, apart from garden (for gameplay reasons).

The weapons cannot be crafted, they can only be found in the new dungeons I added, since they are very powerful, I made them rare. Keep in mind, not all dungeons contain the new weapons. These weapons range from level 2 to level 6, and a lot of the weapons are inspired by ratchet and clank weapons, since they are so creative lol.

I also added ike.. i mean ifurno in the game, a well known human furniture retailer, If you wanna go there, you have to speak to the frogg at frögg furnishing. You can buy special furniture from there (...also I was very lazy with the prices)

=======================================INFO==============================================

Each biome level (from level 2 to 6) has 4 weapons (level 5 has 5 weapons, sorry :) ), if you are trying to collect them all you should find 4 in each biome level.

There are currently micro dungeons for hylotl, human and apex, and there are 5 large dungeons, of which 3 are apex, 1 is human and 1 is hylotl (which can only be found in a toxic planet)

There are in total 22 weapons you can find.

You can also upgrade 16 of these weapons at the weapon upgrade anvil at that ancient place, with the randomised bosses.

There is one weapon that only spawns in a specific dungeon that only spawns in the volcanic planet, this makes it very rare and powerful.

If you enjoyed this mod, please rate it and give me suggestions on what I should add next. Also if you are having any trouble with the mod, please do tell me about it in the comment section.
Discusiones populares Ver todo (1)
0
2 AGO 2020 a las 12:49
dungeon id?
GenEric1110
115 comentarios
Palynium 2 DIC a las 18:53 
Conflicts with Protogen due to material ID 652
Roboglitch 29 JUN a las 12:40 
me when i uninstall a dungeon mod and then get surprised when i get kicked back in the ship because the game tried to place a non-existent dungeon
Backrevol 8 JUN a las 0:09 
S.I.P. patch?
Deoniska🍑 8 MAY a las 9:32 
INSTALL THIS MOD AT YOUR OWN RISK!!!

UNINSTALLING THIS MOD FROM EXISTING SAVE WILL VERY LIKELY CORRUPT PLANET GENERATION - AT BEST RESULTING INTO INSTARETURN ON YOUR SHIP.

Not to be rough but this mod is poorly written as hell.
I've uninstalled it from existing save because of furniture crashes on IFurno.
Later tried to land on two ocean planets on nearby system - got instantly returned on my ship on each. In logs it refers as error while trying to place dungeon, to be more precise "Caused by: (DungeonException) Unknown dungeon: 'apexplanetarybase' - Guess from where this id is.

List of all dungeon Id-s can be found inside "contents.pak" file of this mod. Any text redactor will do the thing, just ignore the mess at the start of the file as it is not supposed to be opened this way.

If you happen to have your worldgen corrupted, i guess deleting universe file will solve the issue, but im very unsure.
Prodigy 2 MAY 2023 a las 16:19 
I will start off by saying that while it is a nifty little mod, there are a few issues with it.

For example:
Luxury Chest/Dresser crashes when you try to open it due to 14 slots being invalid for storage items.
The Frogg Quest to get to Ifurno works a little strangely compared to other quests.
There are a bunch of spelling errors, unless if they are intentional.
The dungeons which generate in oceans do not generate with water sources, which has the potential to cause lag.

These issues may not make the game unplayable, but the mod doesn't feel complete with these issues running rampant.

Thank you
ConceptuaL 14 JUL 2022 a las 13:59 
more planet info patch?
Hobocop 21 JUN 2022 a las 14:06 
Causes a lot of inconsistent problems for me when i install this- Sometimes the game will start, other times it won't- not sure why.
Log says something about not being able to apply a bundle of patches including keys such as 'chromatic','ffunknown', and 'shadow'. However, It'll throw an exception and shut down when it tries to get a key called 'Huge'.
Broken Circle 5 JUN 2022 a las 15:10 
Also there is still some furniture that when opened crashes the game session for some reason...
Broken Circle 5 JUN 2022 a las 14:47 
Hi, was playing with this mod on multiplayer and someone I was playing with went to talk to the Frog right after I had done so and was able to get the quest to visit the Ikea store but they didn't get that quest or the teleporter link. Any way to fix this?
Zazen 6 SEP 2021 a las 3:51 
Hi there, so far loved this mod.
I want to ask anyone and everyone who's used this mod if they've had any issues with npcs only giving quests to 1 specific location (ex: on starting planet, quests to fight baddies always send you to the abandoned mine, no where else!).
I recently came across this issue on a new character. I suspect it is due to a mod or 2 which add micro/regular dungeons which then somehow interfere with where quests can take you/take place.
Any comments, suggestions or idea are very welcome!
Thanks everyone!