Garry's Mod

Garry's Mod

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E.Y.E Divine Cybermancy SNPCs
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Realism
Tiedostokoko
Julkaistu
Päivitetty
64.812 MB
11.5.2013 klo 14.46
19.4. klo 12.33
22 muutosilmoitusta ( näytä )

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E.Y.E Divine Cybermancy SNPCs

3 kokoelmassa, tekijä DrVrej
DrVrej's Mods
21 luomusta
DrVrej's Server Content
46 luomusta
VJ Base Official and Unofficial Addons
894 luomusta
Kuvaus
Welcome to E.Y.E Divine Cybermancy SNPCs!
*NOTICE* VJ Base is required for this addon to work! Link
Update Changelogs are located in the Change Notes.


FEATURES
Check VJ Base's workshop page for full feature list!
  • Adds 12 New SNPCs & Entities
    • Carnophage
    • Perigrum Forma
    • Kraak
    • Manduco
    • Deus Ex
    • Trooper
    • Evil Deer
    • Shelled Tooth Turtle
    • Pea Beetle
    • Rat
    • Turtle Egg
    • Random Animal
  • Includes the three animals
  • Includes a special SNPC, Evil Deer
  • Includes combine friendly SNPC, Trooper
  • Includes the boss Deus Ex which shoots rockets!
  • Manduco spawns with 3 different skins!
  • Carnophage spawns with 4 different skins!
  • Trooper bleeds oil!


CREDITS
  • DrVrej(Me) - Everything, from coding to fixing models and materials to sound editing
  • Katouska (QC) - For a lot of suggestions!
  • Streum On Studio - For the original models



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Suositut keskustelut Näytä kaikki (6)
10
11.2.2017 klo 20.51
there invisible?
Annoying meowce
4
2.4.2015 klo 18.26
melee weapons for vj base
[DMIH] Smile
2
25.6.2019 klo 5.36
Suggestions?
An AMX-40 Duck
779 kommenttia
PBF Guy 15.6. klo 11.57 
Yeah that mod is basically broken now sadly. I hope they revisit the E.Y.E Divine Cybermancy Extended.
aluno 26.4. klo 6.58 
yeahh you should fix that
aluno 26.4. klo 4.13 
why does the forma just sort of stand still if they leaped and didnt get close enough to the player
is that on purpose
mattheww3232 13.12.2024 klo 10.43 
i mean you could just make them bigger through the context menu, if that helps
PBF Guy 11.12.2024 klo 11.10 
Their more threatening with their original sizes. Your saying theres a setting that can revert their downsize?
mattheww3232 11.12.2024 klo 6.19 
+PBF Guy the reason that the feds' NPC models are shorter than their ragdolls themselves is because the ragdolls from the original game are larger by default and the NPCs have their own size options which gives them the ability to be downscaled to the same size as HL2 NPCs
PBF Guy 26.8.2024 klo 15.06 
Because some of the SNPCs are kinda broken, and for some reason the federalists are shorter even though their ragdolls arent.
PBF Guy 26.8.2024 klo 14.56 
Will the reboot add the uhh Federalist soldiers, and overhaul their AI? I know another guy made an extended, but its kinda weird at times.
mattheww3232 15.7.2024 klo 0.38 
+Regular John i'm more here for the baghead having ass dudes, they look cool
Lord of Puzzles 9.7.2024 klo 14.36 
Nice