Total War: WARHAMMER II

Total War: WARHAMMER II

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NO MORE STUPID ANIMATIONS FOR ALL RACES (Compatible with Everything Affects Custom Units)
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Etiquetas: mod, Graphical
Tamaño
Publicado el
Actualizado el
1.989 MB
26 MAY 2018 a las 22:38
1 JUN 2020 a las 18:58
19 notas sobre cambios ( ver )

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NO MORE STUPID ANIMATIONS FOR ALL RACES (Compatible with Everything Affects Custom Units)

En 1 colección creada por TheLoneCenturion
THE MEME SUPREME EXTREME
70 artículos
Descripción
PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES

AND READ UPDATE NOTES DISCUSSION FOR DETAILED LIST OF ALL CHANGES

COMPATIBILITY
-Save Game: Yes (It can be both added and removed at will with no issues)
-Custom Units: Yes
-All other mods: Yes

>>List of factions that have been changed currently<<
-Empire (Infantry, Lords, and Karl Franz)
-Norsca (Fimir Troops)
-ALL elves (sword and shield infantry/dark elf and wood elf spear infantry Also Lords)
-Lizardmen (saurus, skinks, and Kroq-gar)
-Tomb Kings (Infantry and Lords)
-Dwarves (Infantry and Lords)

>Update notes are in the change notes tab above

NOTICE: Apparently this affects Tomb Kings and any other units that use hu1_sword_shield (Brettonia and some vampire units like grave guards) animations since CA reuses a lot of animations across some factions.

Compatible with everything, (Including Custom units since they always use vanilla animations) this mod may be the first of its kind (editing animation files and not land_units_table) I did this by making copies of the normal attack animations and renaming those copies to overwrite the stupid ones.

Spear and shield armed troops now ONLY use there spear to attack, no more jumping into the enemy force and leaving formation also no more kicking why would you kick something when you can stab it from a distance. (They will still use shield bash every now and then but I made it less likely)

Sword and shield guys no longer do the ballerina spin and suicide dive into enemy formations and for charges they now do a jab or shield bash.

Empire Lords (and any other sword and shield lord that uses empire anims) no longer jump into the middle of the enemy and will now stay in formation with troops and cut ppl from the safety of their own lines

This mod took me 4 hours to complete since i had to experiment with what was even possible within the animation tables.

I made this simply because all other mods with the same premise tried to fix it by editing the land_units table which makes them incompatible with litterally every overhaul mod and has other issues like losing other cool animation bits tied to sword and shield.

So yes this mod works with Radious and SFO

Let me know if you guys find any other attack animations that you hate.

Also if you guys like the mod please consider giving it an upvote so more people can see it and not have to cringe like I did every time I watched one of my empire boys try and be a ballerina while diving into a group of chaos chosen.
Discusiones populares Ver todo (4)
35
31 JUL 2021 a las 16:09
FIJO: Suggestions/Requests
TheLoneCenturion
8
12 OCT 2019 a las 10:02
FIJO: UPDATE NOTES
TheLoneCenturion
3
28 DIC 2019 a las 1:29
FIJO: Future plans
TheLoneCenturion
419 comentarios
J 7 OCT 2024 a las 14:19 
its outdated? does this work?
remy.bessenet 28 SEP 2022 a las 9:03 
i notice that when the swordmen make shield bash, their arm go throught the shield ( sorry for my english) is it possible to fix it?
PESKIFRENCHI 19 SEP 2022 a las 16:40 
What mod are the armored empire swordsmen and spearmen from?
Airstor 18 SEP 2022 a las 22:27 
Hey Does this Work with Matched Combat?
howudoing92 10 SEP 2022 a las 13:01 
thank you. it drives me nuts when i watch lords and heroes kicking the heads off enemies 7 times in a row. you have a sword and shield. freaking use it
TheLoneCenturion  [autor] 5 SEP 2022 a las 10:38 
Proud SONS AND DAUGHTERS OF SIGMAR!

ITS READY:

https://steamproxy.com/sharedfiles/filedetails/?id=2859153907
Carcino 31 AGO 2022 a las 13:39 
Great to hear, looking forward to it!
TheLoneCenturion  [autor] 31 AGO 2022 a las 13:03 
I will likely have to retool it a bit for WH3 since I think animation tables are different. But at the same time I think there is a lot more I can do now that they opened up animation importing.

WH3 has been great so far so I am all in again.
𝓕𝒖𝒏𝒌𝒚 31 AGO 2022 a las 3:54 
Please this mod for WH3
Dance Commander 29 AGO 2022 a las 5:15 
Waiting patentiely for WH3 version of this mod before playing empire lol