Europa Universalis IV

Europa Universalis IV

7,431 ratings
Anbennar: A Fantasy Total Conversion
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File Size
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1.005 GB
13 May, 2018 @ 1:25pm
26 Aug @ 2:55pm
111 Change Notes ( view )
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Anbennar: A Fantasy Total Conversion

Description
Compatible with 1.37.5

EU4's #1 Fantasy Total Conversion Mod, as seen in the Paradox Dev Clash!



Anbennar is set in an fantasy world evoking themes from D&D, but through lens and time period of a strategy game like EU4. See how a fantasy world changes from an age of adventurers and good vs. evil to an age of gunpowder, colonialism and magical decadence.



  • Explore a lore-rich total conversion that completely revamps EU4, set in a setting made for the mod itself!
  • Play as humans, orcs, elves, dwarves and more!
  • Learn from the 8 schools of magic and wield powers to destroy countries... and even attain lichdom
  • Forge your own destiny as a wandering adventuring company, eventually settling to form your own country
  • Experience unique underground gameplay and reclaim the lost dwarven homelands


The Zatsarya of Zerat by Biegeltoren

A new age looms. One where empires may conquer -- or devour -- the very stars themselves. Where the meaning of unity will be put to the test, and finally forged. And where EU4’s premier mod offers engrossing gameplay, compelling narratives, and ambitious challenges on an unprecedented scale.

Forge unity and seek victory, or fall to those who do. For either way, the squabbling must end -- it is time for the rise of The Final Empire.



  • A thousand thousand years they have awaited, but now the Lizardfolk’s prophesied empire arrives -- with new mission trees. Sykar Riverclaw in Rayaz is chosen of the Naga. His brother in Asarta would defy their will. And the schemes of Yassa are the maddest of them all. But whichever you guide to the final empire Katalashya will take you to the stars. But others have a different answer: Zokka will ensure the sun can never rise on another, by devouring it. And in Konolkhatep, a gnoll with unprecedented magical might promises to be the last Emperor the world will ever need.

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  • Anbennar means unity. But what does unity mean? Countless new MTs will offer their own answer, and only one can stand the test of time. The Luna River Minors see it as the product of the diplomacy required to form Pashainé (and well-applied blackpowder afterwards). A reworked Verne MT will define it with brave adventurers riding braver wyverns and sporting braver-still mustaches. And in a reworked Istralore MT, the Marshal of Anbennar will forge it in the blood of traitors. No matter the answer, all will be able to choose between paths of noble and magocratic rule, and achieve the promise of Anbennar unity, in a totally revamped Empire of Anbennar system.

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  • But they are not the only peoples contending to make their Empire a final one, with over 35 new mission trees added! Perhaps it will be the half-elves of Farraneán seeking harmony. Or the dwarves of Ovdal-az-An, using magic and their pantheon to stand alone and above the rest. The harpies of Vaengheim, who will brave hunts and dragons (and use the reworked Roost system) to rule the skies above Gerudia. The dawn elves, returning home in the reworked Rezankand MT. The half-orcs, making a new home, in a reworked Frozenmaw MT. The wood elves, out of ashes, in 4 new Salla MTs. The Ruinborn, allied to rats in Uesrennu and birds in Chaqway. The Harimari exploiting a reworked Harimraj system that offers all a chance to rise. The ogres (who sport New Unit Models) making use of a new Sedentarization system, reaping rewards for taming the Forbidden Plains. And so, so, so many more.

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  • The world these empires seek to rule is deeper and more beautiful as well. 200+ new events, and 14 new Events Art bring flavour to religions and regions across the world. 20+ new monuments give you provinces to target. New Special units -- Rangers in the Deepwoods or Warrior-Monks in Xianjie -- may become your backbone. And every step will be made easier by incredible UI improvements, including a revamped Racial UI and province buttons leveraged in a plethora of new systems.


If you want to dive in, download the mod on steam and get going! If you’re not sure which country to play, check out this site with details on the dozens of new mission trees: https://sites.google.com/view/anbennar-missions/missions (those mentioned already are but a fraction!).


As always there's more than just the highlights, so check out the Change Notes for a full list of new content!


In addition to the Required DLCs, we recommend:
  • El Dorado: Religions like Ynn River Worship use south american religion mechanics, plus Anbennar has its own ver of Seven Cities
  • Common Sense: Corinite buddhists, parliaments used in Jaddari, Azkare, etc
  • The Cossacks: Razing used for gnolls, centaurs, Nuugdan Tsarai. Righteous Path uses syncretic faith.
  • Leviathan: Monuments really. Expanding infrastructure.
  • Origins: Religious mechanics for Kobold Dragon Cult, Dwarven Pantheon, Mystic Accord and more

If you're already subscribed you may encounter issues with the mod not loading properly due to the new launcher, if so try these steps out:
  1. Unsubscribe
  2. Go to your mod folder (eg. ...\Documents\Paradox Interactive\Europa Universalis IV\mod)
  3. look for "ugc_1385440355.mod" and delete that file
  4. Resubscribe



[www.patreon.com]

[anbennar.fandom.com]
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Popular Discussions View All (202)
17
11 Aug @ 8:01am
crashes?
HelloKitten
1
3 Aug @ 9:39am
Tech Bug?
DJ Dislexia
1
30 Jul @ 8:55pm
Trouble with dwarven holds
geflügelter Panzer
2,353 Comments
damael14 26 Aug @ 11:33am 
I had such a great time, the mod is so complete that I think that the longest game I did in all EU4 was on the kobolds.
Phoenix 19 Aug @ 11:30am 
im gonna try out this. will see if i suck or nah
lupakulastim 18 Aug @ 5:24am 
Celmador teir 6 govreform is bug, when click on the missions it didn't change my teir 6 govreform futre fix please :D
narop 16 Aug @ 3:44pm 
i have a bug missing location
Terminator2Z 11 Aug @ 11:30pm 
Thanks you !!!!
Green Machine 11 Aug @ 3:14pm 
@terminator2Z your game needs to be in english
Terminator2Z 11 Aug @ 1:58pm 
When the game loading area is finished, when I want to choose countries and even during the game, the countries have names like A47, .... Does anyone know how to fix this?
VersionZero 11 Aug @ 2:41am 
look at how the Victorum Universalis creator dmca'd all the popular steam workshop mods LOL
@ItalyDad check your crash logs
Denis The Chetiner I 4 Aug @ 12:09pm 
finno-korean hyperwar mission tree?