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1) Use the !reload command to reload the UI.
2) Try rewinding time in Tabletop Simulator to see if that helps.
3) Reload the mod until the codemasters can see the clue box.
4) A workaround is to use the !clue command: !clue <clue> <number>
This issue is caused by an issue in Tabletop Simulator and how the UI is rendered and synced across clients. Unfortunately, this is the best advice I can offer until Berserk Games fixes the issue.