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I agree that the Stealth-Meta probably warrants its very own guide to take the complex and intricate mechanics into account. However, since time is always short and we are currently planning another major update for the Meta Guide, a separate Stealth Guide will probably take some time. However, I will expand on the text of the Stealth-Meta here a bit in the near future to make the meta a little more accessible before the separate guide is fully realized. :)
It's a nice strategy when you can pull it off, but too situational and RNG-dependent to be a true meta. :)
To be honest, I haven't tried this meta in quite some time and I'm not sure if it still works properly after all these updates. It's basically impossible to pull this meta off with pubs, since you need a very dedicated team of people who know what they're doing.
Since increasing the beer effects only works sometimes and you cannot influence lag, it is therefore too unreliable to use as a meta. Especially since you only notice within the mission whether the meta works. One method that works every now and then is to drink several buff beers until you're very drunk but don't go down. The last beer that would let you go down, you drink in the drop pod just before the mission starts, so that the buff effect still stacks, but you are already in the loading screen before you get down.
I've heard of the Map-Fall-Meta, but have never used or seen it. It's pobably too time-consuming to be a meta, but it's still an interesting strategy.
It seems to be little known since the 'drunk' effect also happens with the cosmetic beers, but having it by taking multiple buff beers actually seems to upgrade the effects of a beer. Due to some issue with lag, this seems to be even better if you're not hosting.
Also recently going around there's the Map Fall meta, where you can drill out all the edges of a map to make it fall and thus remove all the obstacles. Best done with a full driller team.