Garry's Mod

Garry's Mod

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Immersive First-Person
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Innholdstype: Tillegg
Tilleggsetiketter: Moro, Realisme
Merkelapper: misc
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20. mars 2013 kl. 5.55
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Immersive First-Person

Beskrivelse
Ever wanted a script that would enable full body awareness and immerse you in Garry's Mod? This is exactly what you're looking for!
Scripts like these have been done numerous times, but I still wanted to give a shot at it myself.

Features:
- completely client-side, which means that you can play with it on any server that allows clientside scripts
- enables full body awareness
- has multiple anti-clipping measures (that can be customized and turned off)
- has a custom crosshair which can be customized
- is toggle-able with a console variable
- is customizable in the Spawn menu (Q > Utilities > IFPP)

Console variables;
iv_status <default - 1> - set to 0 if you want to turn it off, or any value greater than 0 to turn it on.
iv_viewsmooth <default - 0.2, maximum - 0.8> - view smoothing for the script when it's turned on, recommended value is the default one.
iv_crosshair <default - 1, maximum - 1> - crosshair status.
iv_znear <default - 0.4, maximum - 1> - near clipping value.
iv_pitchlock <default - 1, maximum - 1> - pitch lock status. (view lock when looking down)
iv_pitchlock_max <default - 65, maximum - 89> - pitch lock amount.

iv_in_r <default - 255, maximum - 255> - red amount for the inner part of the crosshair
iv_in_g <default - 255, maximum - 255> - green amount for the inner part of the crosshair
iv_in_b <default - 255, maximum - 255> - blue amount for the inner part of the crosshair
iv_in_r <default - 150, maximum - 255> - transparency of the inner part of the crosshair

iv_out_r <default - 255, maximum - 255> - red amount for the outer part of the crosshair
iv_out_g <default - 255, maximum - 255> - green amount for the outer part of the crosshair
iv_out_b <default - 255, maximum - 255> - blue amount for the outer part of the crosshair
iv_out_a <default - 125, maximum - 255> - transparency of the outer part of the crosshair


FAQ:

Q: When I turn the script on, I don't see my head on my shadow
A: That is one of the anti-clipping measures. I have made the head really really small, to make sure that there is no clipping with the head.

Q: Sometimes when I walk up to a wall, my view goes back to standard first person view.
A: That is also one of the anti-clipping measures. If I had removed this feature, and you walked up to a wall, you would see through the wall.

Q: There's this small cube-looking crosshair, what's it for?
A: The default crosshair is just placed at the center of your screen. The cube-looking crosshair displays where you really aim.

Q: Does this work with PAC3?
A: Yes.

Q: The models look like absolute ass.
A: Nothing I can do about it, as HL2, CS:S and other models from Valve games were never meant to be used with a script like this.

Q: The flashlight is acting really weird when I use it with the script turned on.
A: Again, nothing I can do about it. The flashlight ignores the viewmodel by default, but it doesn't ignore anything other than that,
and since your own body is an obstacle, it will render the shadow as if it were against your body.

Credits:
Kogitsune - helping me out in various ways, suggesting the viewsmooth feature
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670 kommentarer
Cuirasser 11. juli kl. 3.25 
I cant turn off my flashlight after i turn it on, even after i respawn, could you check it out.
Mr. Deadbread 29. juni kl. 9.54 
why is it shaking:steamsad:
ebes 27. mai kl. 11.49 
[Immersive First-Person] lua/autorun/client/firstpersonperspective.lua:178: bad argument #1 to 'ManipulateBoneScale' (number expected, got nil)
1. ManipulateBoneScale - [C]:-1
2. v - lua/autorun/client/firstpersonperspective.lua:178
3. unknown - lua/includes/modules/hook.lua:102
could you please check this out?
turtlecherryblossom 17. apr. kl. 18.14 
Can you add the option to disable all the anti-clipping measures?
SpaceBug 8. apr. kl. 12.24 
Head mounted camera mod:
🕊 Peace&Death ⚰ 9. mars kl. 11.20 
Персонаж дрожит... Играть невозможно
ХОНИ БАДГИР 14. feb. kl. 11.14 
first type of cameraman from skibidi toilet
Vaele 21. jan. kl. 18.13 
AR9 EFT with TPIK enabled looks amazing on this.
majster222 6. jan. kl. 14.53 
When i aim using the ARC9 weapons, it doesnt really aim, i mean, it doesnt use any scopes, just zooms
Blau 15. des. 2024 kl. 13.27 
how do you stop the body from turning with the camera?