Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
at first @Armesto : Amazing work here I really love your work !
But sadly I encounter the same issue and problem mentioned by others and @antoine054.
I have also the Building Variations mod, problem only is when loading a savegame.
It can be fixed for me when pressing the "Reset Building" button in Move It!
Hope theres gonna be a fix for this soon, since an amazing building, thank you
With Lugo Train Station, after loading, the building texture was different, all covered with old stone textures. But when I popped another Lugo Station, the texture went back to normal with white walls.
I've tried with Lucus School 1 and got kind of the same bug: the glass roof was missing after loading the game but reappeared as soon as I popped another Lucus School.
And it's the same for the Pazo de Roxi, popping another one solves the problem (as well as removing/undoing with Move It).
I hope it helps.
But anyway for me this is not annoying, I suggest you wait for other feedbacks to be sure it's not an isolated case.
and shelters should not be visible if the problem is the same)
However, I already have Building Variation and keep having this issue.
Anyway, the solution for me is to delete it with Move It! and press Ctrl+Z to undo everytime I launch the game. The problem only occurs if it's already in place when the savegame is loaded.