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Red = Flesh
Orange = Cloth
Yellow = Leahter
Grey = Chain
Blue = Plate
White = Weapon/Shield
Armor is also divided into more rough hitboxes than shown, for example the arms on the galloglass mail that you say are chain actually act as cloth, as do all chain sleeves with the exception of the almain cuirass. It's more like a V that goes from the shoulders to the groin for the mail, then cloth for the arms until you reach the hands which are leather. Same goes for the legs, it's cloth on the hips down to the ankles, where the boots start and becomes leather.
There's also 4 different types of damage: Blunt, pierce, slashing and hacking. Hacking is for axe based weapons and slashing is for sword based weapons, and the swiss halberd.
Thanks
P.S. I deleted one of your comments because it was repetetive, nothing personal :)
hey, real quick, you suggested i drop to medium, would you say almain? or brigandine? which of all the mediums would be most advantages?
Your main build also suffers from the combination of a 2 handed sword with plate armor. This is probably the worst combination in the game. I suggest either swapping the sword for a pole -arm or dropping down to medium armor. 2 handed swords are too slow to use with plate armor, especially milanese with an armet.
You might also want to replace the horseman's hammer with the launch mace or the gothic mace. They are much easier to land hits with.
For your warhammer build you might want to drop the shield, and the arming swords or the KH Italian side sword are probably marginally better than the warwickshire sword, but the warwick sword is still pretty good.
http://steamproxy.com/sharedfiles/filedetails/?id=178641985
and this one
http://steamproxy.com/sharedfiles/filedetails/?id=178644448