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Something fun I learned from dark maps: You can use explosive units as bait on dark maps. As soon as you shoot, the enemy knows where you are, so you can use that to lure them in and ambush them.
Thank you for mentioning the grenadier's area denial abilities. Often people try to use it exclusively as an offensive weapon, but it's fantastic for defending a chokepoint or capture point.
One strategy I know that I think you could include: When you have multiple rockets, you can stack their firing, so that one rocket passes through the hole created by another. Most player think being behind two walls will keep them safe from rockets, so this can be used to catch enemies off guard. Being able to change the battlefield terrain twice in one turn is an extremely valuable strategy.
Thank you for the guide. I hope suggestions are of some use.
Perhaps its obviously, but I've learned: be allways on the move with your rocketeer.
Move, fire, move and it will be hart to get him.