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https://steamproxy.com/sharedfiles/filedetails/?id=910060181
- understand what makes a plane balanced
- have fun playing digital lego
- end up with a pretty good plane for campaign use
What did I get:
- fun playing digital lego
- revelation that Payload nerfed the crap out of those turbines
- a barely functional, still perfectly balanced plane which isn't practical anymore
The guide will be useful again if it
- instructs the user how to construct a plane that works well in the current branch of the game
OR
- teaches the user how to balance an aircraft
OR
- leaves the user with a plane that can be expanded upon without fear of messing up its balance