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Does the armour do anything to negate missile damage? From playing it feels like arrows do waaay more damage to unarmed units and peasant mobs for example but I don't know the actual process well enough to write it in the guide.
Naginata and other big bladed pole armed (called Heavy Weapons in the game) will negate the enemy’s armour advantage bonus if it exists.
So if the cavalry attacks my swordsmen in the woods they get huge negatives for being disordered while charging into the woods. However if my swordsmen charge cavalry outside the forest (say a plains tile for example) the cavalry will have no such disadvantage as the cavalry are not charging into the forest.
For multiple combats etc....I have no idea but I assume the logic is the same.
I have a question: if you attack an enemy sitting in a rough terrain or forest but you are in plain terrain, do you have a penalty? I thought the penalty is given to the unit placed in the rough terrain.