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19.6 Std. in den vergangenen zwei Wochen / 1,837.8 Std. insgesamt (1,408.9 Std. zum Zeitpunkt der Rezension)
Verfasst: 30. Juli 2021 um 17:03
Aktualisiert: 25. Nov. 2023 um 14:03

I honestly can't think of any reasonable thing to go out and say
''SO get this: Our massive announcement? The big thing, CS2, the revolution of games? We're releasing it! - - - Wh.. Sorry? Co-Content? Well yeah of course, there is competitive matches.. and.. non-competitive matches. Dangerzone and Wargames? Whats that? Bugs? Oh dont you worry we've been working so long and so hard on it, it's gonna be smooth sailing. :)''

Imma cut this short, they took a perfectly playable game with many forms of variety and stuff, took out any other gamemode besides comp and dm, removed around 8 or so maps ENTIRELY from the game, made all games one length again and probably left more things bugged than they probably had written code for.
BUT HEY! We have legs and animated liquids in molotovs now so that checks out i guess.

I just don't understand, why not just write a ♥♥♥♥♥♥♥ public announcement saying:

Hey Guys, bad news. We talked a lot about the upcoming release of CS2, but imma be real, we gotta postpone it for a year, or maybe a half. I know we mad big speeches and promises, sucks, we did not think through this nearly enough, to be even remotely close to a 'big new cs experience. its not half the content of current cs and of that bit barely the half actually works. I know this sucks, but just keep playing this working game before we actually release a broken hull of a game''

People will be mad sure, but that'll pass. This ♥♥♥♥ right here tho? Its just not good enough.
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