Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Game: CS:GO
Map: Ancient
In a recent competitive match on Ancient, one player displayed highly suspicious behavior consistent with the use of an aimbot and wallhack. Their aim was unnaturally fast and accurate, with repeated instant headshots that suggest automated aiming assistance.
Additionally, the player seemed to have perfect knowledge of enemy positions. They pre-aimed and pre-fired through walls, smokes, and around corners without any clear audio or visual information. Their tracking of players through solid structures was extremely precise and unnatural.
This behavior gave the player an unfair advantage and negatively impacted the experience for everyone else. I kindly request a thorough review of the match, as the evidence strongly indicates the use of third-party cheats.
Thank you for your commitment to fair gameplay.