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Recent reviews by BravoSixGoingDark

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Showing 1-10 of 11 entries
5 people found this review helpful
1 person found this review funny
3
5.6 hrs on record (2.7 hrs at review time)
Early Access Review
General Omar Bradley was no ordinary General, he achieved his rank on the battlefields of North Africa, Sicily, and Europe. During the harsh winter months of the allied offensive in Europe when the survival of the free world lay in his hands, the mobility and fire power he always counted on proved to be the edge that brought ultimate victory. Today, the Bradley Fighting Vehicle System takes mobility and firepower a leap forward, giving the United States Army a combined arms team, second to none. Developed and built for the United States Army by FMC Corporation, this single weapons system constructed of aluminum and steel armor is configured for either infantry of cavalry missions. The M2 Infantry Fighting Vehicle carries: a commander and gunner in the two man turret, a driver, and 7 squad members. Identical in appearance, the M3 Cavalry Fighting Vehicle carries: a commander and gunner in the two man turret, a driver, and two scouts, the additional space accommodates a greater compliment of ammunition. Working in combination with the Abrams Main Battle Tank, Artillery, and the Attack Helicopter, the Bradley significantly reduces the advantages of the enemies numerical superiority. The primary weapon, an awesome 25mm cannon by Hughs Helicopter fires both Armor Piercing and High Explosive fire at rates of up to 200 rounds per minute. A coaxially mounted 7.62mm machine gun provides effective anti personnel fire for close in engagements. The all electric turret drive and stabilization system by General Electric allows the cannon and machine gun to fire with accuracy even when the vehicle is moving at speed over rough terrain. Push button controls, located between the gunner and commander allow instant change of ammunition type, and firing rate. Elevation, Depression, Slew, and Firing, are all combined in a single control, so the gunner can focus his attention on target engagement, a second set of controls on the commanders side, provide him with an override capability, the integrated sight unit by Hughs Aircraft, enables the Bradley to detect enemy through heat differential, the system is so sensitive it can even see through smoke screens, camouflage, and even sparsely wooded areas. To support the Main Battle Tank in combined ground gaining offensive combat, the Bradley can destroy opposing tanks. This is the first armored fighting vehicle equipped with a proven long range TOW anti-tank missile. One switch automatically raises and synchronizes the twin tube launcher. The TOW anti-tank missile is effective against armor at ranges in excess of 3,000 meters. To keep pace with the main battle, move troops rapidly and for its own survivability, Bradley has outstanding mobility. Mobility that results from an optimum combination of engine power, powertrain efficiency, and suspension. The commercially proven Cummins 500-horsepower turbocharged diesel engine delivers rapid acceleration and battlefield agility. The hydromechanical transmission by General Electric combines steering, braking and gear selection as a single unit, resulting in outstanding maneuverability and the capacity to climb slopes of up to 60 percent. The suspension system with 14 inches of vertical wheel travel and high performance shock absorbers carries the vehicle over rough terrain with minimum shock and stress to troops and vehicle. The Bradley has maximum armor protection for minimum weight by using the FMC’s spaced laminate armor system, this protects the squad against the majority of weapons encountered. Quick reloading of the externally mounted missile launcher is accomplished under armor by the loader without leaving the vehicle. Unlike the BMP, the Bradley is human engineered with the soldier in mind, personnel and equipment positions assure adequate space for troops to preform with maximum effectiveness even after long hours of vehicle confinement. During mounter operations, six vision blocks and firing ports to the sides and rear of the M2 give squad members the capability to see targets and engage them with their 5.56mm automatic weapons. Many combat tasks can only be accomplished by dismounted infantrymen. The Bradley M2 Infantry Fighting Vehicle brings troops to the main battle area with the option of fighting mounted or dismounted. Under the protection of terrain the lead squads maneuver ahead of their vehicles, their objective: and anti-tank position 400 meters ahead, following a terrain feature for protection, the vehicles move into position to provide fire support for the dismounted troops as they preform their traditional infantry tasks. With the ability to move forward at speed under attack in the combat area, the Bradley M2 had transformed the infantry squad from a team of riflemen to a well armed fighting unit capable of effective operation on a mechanized battlefield. Firepower, mobility and survivability make a potent weapons system. Operating on a mechanized battlefield with the Abrams Main Battle Tank, Artillery, and the Attack Helicopters, the Bradley fighting vehicle guarantees the United States Army has a combined arms team that is second to none.
Posted 6 January.
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6 people found this review helpful
1 person found this review funny
104.6 hrs on record (102.0 hrs at review time)
Since I downloaded tf2, I've always hated sniper, this absolute joke of a class can oneshot every single class in the game at any distance, i used to ragequit whenever a morbidly obese gaming chair sniper main joined the enemy team, my least played class is sniper because i refuse to use this ridiculous ♥♥♥♥♥♥♥ class that ruins every fun i could have had playing this game But recently something snapped, I am tired of being the prey and now i will become the hunter, I am determined to become the fun ruiner, i will play nothing but sniper now, i will become the 1k+ hours obese sniper main, i will buy a gaming chair to improve my aim and spend all my money to buy a professional australium sniper rifle and once it reaches 8.5k hale's own, i will rename it to "fun ruiner 2000" And finally when i become the obese sniper main I've always hated, I will realise that i gained absolutely nothing from it, there will be no fun on playing tf2 anymore because if i don't get haccused and kicked from the match, the worst thing people will do is call me an nword in the chat and ruin my steam profile with countless -rep comments accusing me of cheating. I have finally beaten the game and reached my goal, but now i will have no goals or skill to play any class other than sniper, i will play no other fps games because the mechanics and learning curve are different and if I'm not immediately good i will quit and come back to tf2 to find a match every 5 hours and maybe get some seconds of joy by seeing a salty heavy main cursing on me in the chat. But that will be it, all the fun remaining in my life will be playing sniper in tf2, i will have no job because my boss will fire me for downloading tf2 in the office computer and no friends because i never actually had any. Maybe that's the reason I became a sniper main in the first place, I have never felt the joy of sharing a laugh with someone in years, the only type of accessible happiness i can find is dominating players in tf2 and getting a reaction out of them, that's the only thing in life that will make me proud, the only thing that i will be good at, the only source of happiness even if extremely short will be becoming a sniper main in tf2, and it will cost everything I have, my money, my job and my sanity.

That's my goals as a sniper main in tf2. What are your goals with your main class?
Posted 23 November, 2024.
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No one has rated this review as helpful yet
10.2 hrs on record
This game is very fun in single player and it is perfect if you like to watch big groups of NPCs shoot each other for extended periods of time. The modding support is wonderful and has a plethora of community content.

However BE AWARE that despite what the description might suggest the game can barely be called a tactical shooter. There is no meaningful strategic or logistics game play, in single player at least, beyond the most basic of squad level tactics. Ammunition and manpower is infinite, armor rushes straight into the front line and gets blown up instantly, and the AI battles often end in stalemates with each side taking turns throwing bodies onto the point.

Overall, RWR makes for an unique experience that is simple, fun and is more fitting as a sandbox/arcade game.
Posted 23 June, 2024. Last edited 23 June, 2024.
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No one has rated this review as helpful yet
575.4 hrs on record (483.0 hrs at review time)
Steam version of Blender is nice but some things to watch out for if you plan on actually commencing a project with it.

1. Automatic updates, they might break your add-ons or even your scene.
2. I've found that my preferences and enabled add-ons keep getting reset to default every so often. Still don't know why but I've never had the issue with stand-alone Blender.
3. After using both versions for about 400 hours, I feels to me that the Steam version has slightly worse performance and crashes more often. After each crash you also have to wait for Steam to boot up before you can launch Blender, which can be annoying.
Posted 14 January, 2024. Last edited 7 November, 2024.
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2 people found this review helpful
1 person found this review funny
2
7.5 hrs on record (5.8 hrs at review time)
The Industrial Revolution and its consequences have been a disaster for the human race

They have greatly increased the life-expectancy of those of us who live in "advanced" countries, but they have destabilized society, have made life unfulfilling, have subjected human beings to indignities, have led to widespread psychological suffering (in the Third World to physical suffering as well) and have inflicted severe damage on the natural world. The continued development of technology will worsen the situation. It will certainly subject human beings to greater indignities and inflict greater damage on the natural world, it will probably lead to greater social disruption and psychological suffering, and it may lead to increased physical suffering even in "advanced" countries.The Industrial Revolution and its consequences have been a disaster for the human race. CMV.
They have greatly increased the life-expectancy of those of us who live in "advanced" countries, but they have destabilized society, have made life unfulfilling, have subjected human beings to indignities, have led to widespread psychological suffering (in the Third World to physical suffering as well) and have inflicted severe damage on the natural world. The continued development of technology will worsen the situation. It will certainly subject human beings to greater indignities and inflict greater damage on the natural world, it will probably lead to greater social disruption and psychological suffering, and it may lead to increased physical suffering even in "advanced" countries.
Posted 11 May, 2023.
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No one has rated this review as helpful yet
112.4 hrs on record (88.5 hrs at review time)
Early Access Review
I'm not qualified to review this game because I'm not an ex-ranger special operations tactical master mind with 15 years of military experience crawling through the streets of Afghanistan.
Posted 3 September, 2022.
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18 people found this review helpful
37 people found this review funny
29.4 hrs on record (3.5 hrs at review time)
third wheeling simulator
Posted 15 August, 2022.
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1 person found this review helpful
285.6 hrs on record (13.2 hrs at review time)
♥♥♥♥♥♥♥♥♥ how is this game so good
Posted 30 May, 2022.
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No one has rated this review as helpful yet
1 person found this review funny
201.3 hrs on record (43.2 hrs at review time)
Early Access Review
you either execute the hostages or the hostages execute you
Posted 23 April, 2022.
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No one has rated this review as helpful yet
184.7 hrs on record (163.1 hrs at review time)
GAME FIXED NOW!!!
Posted 18 April, 2022. Last edited 31 August, 2023.
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Showing 1-10 of 11 entries