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Análises recentes de A lie

A apresentar 1-6 de 6 entradas
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没什么形容,绝
Publicado a 4 de Setembro de 2023.
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6 pessoas acharam esta análise engraçada
99.1 hrs em registo (98.9 horas no momento da análise)
没玩儿过巫师前两代,但是第三代一上来就很吸引我,沉浸式地玩儿了3天。我觉得这种吸引主要是来自精良的剧情制作。首先,支线非常丰富,这种丰富不仅来自于支线多这种数量上的丰富,更重要的是在支线剧情上制作组下了很大的功夫,很少有那种跑跑腿或者单纯砍砍怪的支线(砍怪有单独的狩魔任务)。每个支线都讲述一段故事,而且不少故事都有神转折结局。对于支线强迫症患者来说是福音。还有就是剧情中需要做出非常多的选择。(讲几个支线小故事,与主线无关,不用怕剧透。)你从某个村民这里接到任务,村民说有个人在追杀他,让你帮他,等你找到了追杀他的人,你就会听到另一个故事,原来是给你任务的村民先做了十恶不赦的事儿,敌人才会追杀他。这个时候你就要做出选择,到底相信谁?到底帮助谁?有一个支线是尼弗迦德的士兵说他们运军粮的马车总被怪物袭击,等你去找的时候发现其实根本没有怪物,是一群松鼠党人在袭击马车,松鼠党人希望你不要插手,因为他们也要生活,这个时候依然需要做出抉择,可以选择放手不管,也可以选择除掉松鼠党人。更让我惊讶或者说惊喜的是,当你回到尼弗迦德士兵那里交任务的时候,你依然可以做选择,可以告诉士兵你没有找到怪物,或者告诉他有一群松鼠党人在那里。不过在玩儿了目前这么多任务之后,觉得剧情选择上游戏本身还是有一个倾向,就是避免冲突,保持中立。我也玩儿了龙腾世纪3,在龙腾中你是救世主,你的所作所为能拯救人们于水火之中,民众爱戴你,每次走过,他们都用敬仰的语气跟你说话。在巫师中不一样,你是猎魔人,不但不受人敬仰,可以说是比较受歧视,别人认为你是怪胎,走过去都叫你freak,人们认为猎魔人就是为了钱而杀人。有一次酒馆里一些人闹事,我就把他们杀了,本以为是帮助了别人,等到后面在做另一个任务的时候,有个人突然跳出来说我是杀手,指责我在酒馆里杀了好多人,这时候就发现别人也许并不会因为你所谓的“善意”而感谢你。在巫师里,主角其实就是身处于战火纷飞年代里的一个小人物,在这种混乱的年代里,很难说孰是孰非。战争中总是会出现不同的信仰,有一次碰到一些穷人,正在给他们的全能天神送祭品,但是全能天神的胃口越来越大,他们送的祭品太寒酸,全能天神生气了,我就去帮他们交涉。后来发现所谓的全能天神就是个怪物,你可以选择杀了怪物,也可以选择让怪物不要那么嚣张,村民给什么祭品就吃什么。如果杀了怪物,村民反而会不高兴,他们会觉得他们唯一的信仰都是谎言,反而更加绝望了。所以不要以你所谓的“英雄主义”去做判断,有的时候不插手得到的结果反而更好。目前玩儿到16级,难度是流点汗,所以难度不高,但是被围殴还是必死无疑。其实感觉这种设定还是很真实的,毕竟猎魔人再怎么强,被4、5只怪物围殴,死的几率还是很大的。至于告示板接任务这个设定,我也觉得挺好,我这种支线强迫症患者不用全城跑着找任务了。可能是因为真的比较喜欢这个游戏吧,所以一些小瑕疵也就不在乎了,我觉得想玩儿的还是不用纠结于小瑕疵了,游戏还是非常值得入手的。(支线故事全靠回忆,大致意思没问题,可能有些细节记不太清或者有错误)(我偷的评论哈哈啊哈哈哈哈哈反正好玩就对了),紧跟着次时代要出来了,大家抓紧购买哈!
Publicado a 12 de Dezembro de 2022.
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16.3 hrs em registo (10.8 horas no momento da análise)
特效拉满,半价买还是很香得
Publicado a 27 de Outubro de 2022.
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2,256.0 hrs em registo (1,686.6 horas no momento da análise)
1
Publicado a 16 de Maio de 2022.
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3 pessoas acharam esta análise útil
2,776.5 hrs em registo (2,264.5 horas no momento da análise)
I would like to ask you what your production team and developers are doing? In this way, no one will really play your game, how did you officially design it? Can you guys play the silly game of watching yourself change? What did you change the steel bones into? I'm a human and killer player, and the skills you changed most recently are something that I can say set back the history of the game for many years, I've never seen such a ridiculous change, can you go to see more comments from your production team after the change? By the way, play more of your own games, do not understand the situation of the real game, you will change it like this, sooner or later all the people who play this game will be angry, go and play your own modified game, just like when you played the Hag when the game ended the change to her, you now change these skills more and more badly, humans and killers can not have a pleasant game experience, now it is forcibly let humans start the marathon, the killer can not control the scene because you weaken a lot of skills that affect the progress of the generator, Then you weaken the human survival skills, I love your game, but this change really disappoints me, this game is going downhill, is it because you have enough money to make you don't want to make anymore? If this continues, no one will continue to play your game, and the people who continue to play will be very painful in every game, so your production team should think about it, play more games you made, change the skills you feel are flawed from these practices, and then listen to the opinions of the players properly
Publicado a 19 de Março de 2022. Última alteração: 25 de Março de 2023.
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630.0 hrs em registo (50.6 horas no momento da análise)
Análise de Acesso Antecipado
新版狼人杀 值得玩!
Publicado a 16 de Abril de 2021.
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A apresentar 1-6 de 6 entradas