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投稿日: 3月18日 12時46分
更新日: 3月18日 22時20分

Looking to scratch that old "Survival Horror" itch? Do you enjoy indie horror games, such as Nightmare of Decay?
Then boy, oh boy, do I have a game for you.

When Nightmare of Decay came out in 2022, it caused a bit of a stir among the Survival Horror community. It was a cheap indie game with a bit of a janky appearance, but with a strong understanding of the genre and a bit of a dark sense of humor. Not only that, but the game knew not to overstay its welcome, taking around 3 or so hours to beat the base game.

Yet, I wanted more.

Well, I'm hear to tell you that if Nightmare of Decay was the indie darling of 2022, its a genuine crime that, only 7 months later, Dead Beacon did not receive the same treatment. I have achieved both endings in 7 hours, with a total overall time of 10 hours spent in-game (I made a decent number of mistakes).

Dead Beacon's scope is far more comparable to that of Spencer Mansion from the original Resident Evil. You will explore multiple wings of a decrepit, eery mansion, each stuffed to the brim with rooms, locked doors, and a decent handful of rewarding puzzles. You will trek through the hedge maze and gardens, secret laboratories, dismal attics, a dank basement, and a creepy, but brief, crypt. The design of the mansion and grounds took me by surprise, and I thrilled at each locked door and new discovery. Boss fights are a decent challenge, resources are scarce, and backtracking/note-making is necessary (on the in-game map, that is, altho this is optional). Not only that, but there are many secret valuables to be sold to vendors in exchange for upgrades or resources, and some shoot-the-target mini games are also scattered throughout the mansion, ultimately making character progression feel rewarding. There are plenty of secret objectives and side-areas, but they are not too challenging so long as you take care in exploring.

I played on the normal skill, but will probably return for a harder experience. The end was a little disappointing, as I would have liked to have had to worry about more enemies showing up once the majority of the game had been completed, and in that same vein, more ammo. I managed to reach the end boss for ending A with barely enough to scrape by. I feel I was given enough resources to handle threats throughout, but towards the end the only ammo I was being given was mostly for my pistol and a little for my shotgun. This definitely made the fight for survival towards the end a little more stressful, however.

Overall though, on Normal, this was a tough, but fair time, and was a nice, chill game. I definitely recommend for a chill, puzzling, gloomy night's experience.

I look forward to replaying this gem. Please, buy this game, tell your friends, leave a review, and buy it for others.

TLDR: BUY IT NOW. IT IS SO FUN.

GLHF!
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