6
Products
reviewed
272
Products
in account

Recent reviews by Kreatya

Showing 1-6 of 6 entries
4 people found this review helpful
0.0 hrs on record
Another badly designed killer DLC. Being a game designer myself, I really hate to see designs that cannot fulfill its design purposes and here I am pointing at both The Knight and The Skull Merchant. Their designs are not only lack of meaningful interactions, (which means boring) but also weak as hell in terms of balancing. In addition, both killers consume a lot more resources to make (art and coding) but achieve way less compared to killers like Oni and Wesker.
Anyway, BAD DLC AGAIN.
Posted 7 March, 2023.
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14 people found this review helpful
1 person found this review funny
0.0 hrs on record
Terrible Killer power design. What a waste of such good art resources. Terrible Map design. Tell me it was made by a new la and you guys will rework it.
Posted 1 January, 2023.
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1 person found this review helpful
9.8 hrs on record (5.8 hrs at review time)
Early Access Review
This is the best soul-like 2D game I have ever crossed. It has extraordinary music and graphics. I have played many so-called soul-like games. But most are merely failed attempts to imitate. They could not grasp the essence of the souls series. Nevertheless, from this game, I can tell that the developers truly understand what Miyazaki always tries to deliver. Phenomenal game design: well incorporated fragmented story telling, simple and easy to understand combat mechanism, great boss difficulty, good checkpoint placements.

Nonetheless, there are several points I would like to mention to further improve the game.
1, The feeling of character growth is a little bit too weak. Even if you get higher levels, more abilities, higher ability levels, the player can hardly feel the difference because of the difficult rise after each boss fight. I do think it is necessary to lower down the difficulty rise after each boss fight. Before I defeat any bosses, I need to do 4 attacks to kill a hollow enemy. However, even if I level up and defeat many bosses, I still have to use 4 attacks to kill the same enemy. Even if this is related to the lore, I do think the player should be rewarded by the feeling of achievement and the feeling of getting stronger. This has always been true to any soul series games. The player should at least use 3 attacks (which is one combo move set) to kill a hollow enemy after they come back to the first several maps. And the ability upgrade should really feel more than nothing.
2. There are too many enemies flying in the air while the abilities are mostly ground based and those airborne abilities can feel a bit clunky. And the tracking attacks of many enemies are too difficult to deal with in a stacked area. The monsters have hit-boxes. So it makes the player very hard to dodge both of them in areas where multiple enemies are set in the same place. It would be much better to have more move-sets for each abilities, like dodge attacks and remove the enemy hit-boxes or decrease the density of the enemies.

I have been a super fan of the souls series and I really love the various design of this game. So I am more willing than anyone to see this game succeed! Hopefully we can see a even better game at release!
Posted 10 May, 2021.
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No one has rated this review as helpful yet
2,691.8 hrs on record (1,000.3 hrs at review time)
Dbd is one of the best asymmetrical competitive game in the market right now. Yes this is not a horror game. If you wanna play horror game, this is not for you. It is a competitive game. Currently this game is relatively balanced. Although at the top rank, the game can be survivor sided and killers can feel very frustrated to play, the majority of the play should be able to have much fun while playing both killer or survivor. The consistent updates and new chapters are really nice, You always get new contents to play every season and time investment is really worthy into this game. However, the queue time in lower ranks can be quite long and this game does require you to grind a lot. Overall, DBD is a really good game to play.
Posted 26 September, 2020.
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1 person found this review helpful
1,115.2 hrs on record (365.7 hrs at review time)
Dark souls 3 is the best game I've ever played.

"Uncertainty" is the core of any good games and it is also the most essential feature throughout the entire game of Dark souls 3. Each new chapter of a new map grants you the most exciting exploration experience as there's no map, no guide and no repetition. You can expect a trap anywhere. So watch out.

The map design is fantastic. Because there's no map guide, you won't know the whole structure and when you follow the path, the delicacy will reveal itself. You will open a locked door and the original checkpoint bonfire is ahead. The whole map are connected amazingly.

One of the coolest features is its weapons. So many different types of weapons, with your own combinations of attributes, you can have many many builds of your own. And each build can grant you an entirely different style of experience.

The pvp system sucks for the network problem. But the mechanism itself provides very good experience. The very real action modules grants the best chance to express your technique. Some would find the controlling complicated, but after mastering it, you would find the true essence of this game system.
Posted 24 November, 2016.
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2 people found this review helpful
206.9 hrs on record (132.9 hrs at review time)
One of the best FPS have ever made.

This game requires sophisiticated and combined game skill on it. If you are a freshman, you'd better follow those old drivers.

This game is not only a shooting game, rather, it is a game of concealment and tactic. In this game, if you want more money and experience, you don't just get out and hold your machine gun spoiled. And you can obtain dramatic efficiecy and greater achievement by performing a quiet and cautious stealth in stead of a noisy heist.

The category of weapons is diverse but it definitely consumes a bunch of time to unlock the mods on your guns since you obtain them by simply flipping cards as the credit of a won heist. And if you are not very skilled and like to be a lone wolf, the difficulty could be huge since the single player mode is a joke: I got once won after 7 times failed.
Posted 9 January, 2016. Last edited 9 March, 2016.
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Showing 1-6 of 6 entries