No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 2.0 hrs on record
Posted: 3 May, 2022 @ 7:40pm

It's a pretty solid parkour/speedrunning game. Straightforward, wallrunning, swinging and hookshot feel good, the physics (especially when it comes to mid-air momentum) can be a little weird to acclimate yourself to, but generally fit the levels and there is a good feeling of becoming more skillful as the levels progress.

If there's one mechanic I would say I didn't like, it would be the time-slow bubbles in the third world, and they're not...bad, but the challenge levels starring them are definitely weaker than the swinging and hookshot ones. I do wish more levels had multiple/overlapping paths to the end for more replayability, as most of them are straightforward romps to the end, but they're still fun as is.

All in all, campaign's fun, challenge is a bit of a pain, and free roam is there, but I feel would benefit strongly from either more than one map, or just a larger map. It's a fun game and at it's low price, easy to recommend, but really goes by quickly unless you're aiming for a real good time on each level.
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