7
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reviewed
0
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Recent reviews by ClaymoreSayless

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
198.1 hrs on record (133.0 hrs at review time)
Server's aren't great, game is full of people who learn the now necessary movement and recoil tricks at every level...just not fun to play casually.
Posted 17 April, 2024.
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1 person found this review helpful
17.6 hrs on record (2.3 hrs at review time)
Between the soundtrack, rollercoaster pacing of setup and action, and the very intriguing cast, I have immediately fallen in love with this game. Seriously, I can't fathom the hate for it from people that plated DotE, this game has so much love and intrigue put into it by the developers, they deserve nothing but postivity for a new idea that has such a fun feel to play.

If you like Risk of Rain, you'll fall head over heals for the soundtrack and character design, and each that I played through the beta and now has been well rounded and incredibly entertaining. Highly recommend!
Posted 26 October, 2023.
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1 person found this review helpful
348.2 hrs on record (40.9 hrs at review time)
Just an amazing game, thoroughly thought out and well created. Another Larian win. 10/10 worth every penny
Posted 16 August, 2023.
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No one has rated this review as helpful yet
182.6 hrs on record (89.7 hrs at review time)
Good game.
Posted 28 March, 2023.
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No one has rated this review as helpful yet
91.5 hrs on record (57.8 hrs at review time)
Great game! Especially fun rogue-like with friends. Simple review because it's simply fun and the developers clearly have a passion for it.
Posted 2 April, 2021.
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No one has rated this review as helpful yet
16.6 hrs on record (11.1 hrs at review time)
Early Access Review
Gameplay is a little linear, at least in the beginning. Use emf or temp to find ghost, set up in ghost room with crucifix, find 3 evidences and leave. 'Optimally', completing all the tasks isn't worth the risk, just speedrun ghost discovery and go.

That being said, the game is very good at scratching and interactability and scare itch. Very impressive game for its development, and worth hours of gameplay with friends. New updates will hopefully fix the linear feeling of the game with more ghost interactions and maybe different ways to discover ghosts needing to be tried? I would love if the ghosts had more player interactions, such as leaving a handprint on a hunted player, and using more of the location than the ghost room (such as having a starting ghost room, but needing to use ghost writing or spirit box to travel to other rooms to figure out what the ghost is, similar to ouji board).
Posted 19 November, 2020.
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Showing 1-7 of 7 entries