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Recent reviews by jccn8698

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1 person found this review helpful
571.4 hrs on record (137.6 hrs at review time)
本人遊戲時長137小時,亦參於了遊戲中不少大事件,例如解放麥拉芬蒙河和消滅20億蟲子的任務。本來我想著把這遊戲推介給其他朋友,但是最近官方這波操作真的直接叫我退坑。
原本這遊戲也不是完美的,不過我們也不可能追求完美的遊戲,所以看著它剛出沒多久和一直修修補補,而且玩法和世界觀有趣和獨特,也是玩得很有樂趣的。

但是上一波"平衡"補丁,直接把當前主流的武器一波削弱,還順帶加強一波敵人;我想請問的是開發人員你們自己有玩過這遊戲嗎?我在遊玩這遊戲時,當然有自己鍾愛的武器和配備,但究其原因是該武器最符合自己的玩法和對敵時的最優解決方法,而其他武器沒人自然是因為有所不足或缺點導致的。現時,削弱主流武器實際並沒有增加玩家使用其他武器使用率,反而只是使玩家遊玩難度上升;雪上加霜的是在這次"平衡"中,敵人(不論是機器人或蟲子)都被加強了,而且單人遊玩下遇到巡邏隊的機率還上升了,使得不少玩家(包括我)都認為完成次要目標和清理巢穴是不必要的,因為只能提升任務失敗機率,使整體遊玩性下降了。在此,我引用一名玩家在中文群的意見「我是來玩遊戲而不是來讓你教我離開舒適圈」。

第二,我認為Arrowhead開通官方Discord是一個不錯的決定,因為這是一個玩家和開發人員直接的溝通,應該有助開發人員更加了解玩家的需求。但實際上,官方Discord並沒有發揮其應有的作用,反而成為了Arrowhead人員對抗甚至貶低玩家的渠道。當然我不可以否定部份玩家言話過激,但官方人員又是否需要為自己的發言負責?把玩家表達不滿比喻為”憤怒的幼兒”(angry toddlers)、甚至擺出一副你不喜歡可以滾的態度。當然,現在已經有人出面道歉了,但這無法挽回被傷害的玩家情感。

最後,是引起眾怒的PSN問題。作為一個在全球Steam上發行的遊戲,該遊戲實際上在200多個國家/地區銷售,但PSN僅在69個國家/地區銷售。來自超過131個國家的用戶如果不註冊他們無法註冊的項目,就無法玩遊戲,而這是在遊戲發售後的三個月才公布,而在此前玩家一直可選擇是否綁定PSN帳號。作為買斷機制的遊戲,玩家在付款及遊玩後才得知以後會因無綁定PSN而無法遊玩,基本上是一種詐騙行為,更不用說PSN有大量被駭記錄,而且PSN聯機功能是月費制的。此後難不保Sony會否就遊戲聯機功能收取額外費用,而且玩家資料會否因與PSN綁定導致洩漏。
[以上而中文文本為準,英文為機器翻譯]

I have played the game for 137 hours and participated in many major events in the game, such as the mission to liberate the Malevelon Creek and eliminate 2 billion bugs. Originally, I wanted to recommend this game to other friends, but the recent official actions have really made me quit.

Originally, this game is not perfect, but we cannot pursue a perfect game, so it is very fun which it has just been released and developers are fixing the problems . The gameplay and world view are interesting and unique.

But the last "balance" update directly weakened the current mainstream weapons and strengthened the enemies. What I want to ask is, developers, have you ever played this game? When I play this game, of course I have my favorite weapons and equipment, but the reason is that this weapon is the most suitable for my gameplay and the best way to deal with the enemy, while other weapons are naturally not because of their shortcomings. At present, weakening mainstream weapons does not actually increase the player's use of other weapons, but only makes the game more difficult for players. To make matters worse, in this update, the enemies (whether automaton or bugs) have been strengthened, and the chance of encountering patrols when playing alone has also increased, which makes many players (including me) think that completing secondary objectives and clearing hives is unnecessary, because it only increases the chance of mission failure, which reduces the joy of overall gameplay. Here, I quote the opinion of a player in the Chinese group, "I am here to play games, not to let you teach me to leave my comfort zone."

Second, I think it is a good decision for Arrowhead to open an official Discord, because it is a direct communication between players and developers, which should help developers better understand the needs of players. But in fact, the official Discord did not work out well. Instead, it became a channel for Arrowhead personnel to antagonize and even belittle players. Of course, I can't deny that some players are exaggerating, but do the officials need to be responsible for their remarks? Compare players expressing dissatisfaction to "angry toddlers", and even adopt an attitude that you can leave if you don't like it. Of course, someone has now come forward to apologize, but this cannot restore the hurt players' emotions.
Finally, there's the PSN issue that's causing outrage. As a global Steam release, the game is actually sold in over 200 countries, but PSN is only available in 69 countries. Users from more than 131 countries will not be able to play the game without registering for something they cannot sign up for, and this was only announced three months after the game's release. Previously, players had always had the option to link their PSN accounts. As a game with a buyout mechanism, players only learn after paying and playing that they will be unable to play because it is not bound to PSN. This is essentially a fraud, not to mention that PSN has a large number of hacking records, and the PSN online function It's a monthly fee. From now on, there is no guarantee whether Sony will charge additional fees for the game's online function, and whether player data will be leaked due to being tied to PSN.

[The Chinese text above shall prevail, and the English text shall be machine translation]
Posted 4 May. Last edited 4 May.
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2 people found this review helpful
48.9 hrs on record (23.7 hrs at review time)
COD多人向來的爽快節奏完全沒有了,多人遊戲全部人都在當老6,誰動誰吃虧。我玩了這麼多年也不是沒有蹲的玩家,但是以前你是可以有技術的去突破的,現在可好了,遊戲直接鼓勵你蹲,要這樣玩我為啥還要玩你這種主打爽快體驗的遊戲呢?
第二,你們的槍匠系統是真的腦殘,以前MW1的時候你打那一把槍就升級解鎖那一把的配件,現在呢?你看到了解鎖,還得去找到底是解鎖什麼槍的配件,我覺得這設計完全大可不必,而且說到底遊戲中不同的槍械本來就是為了不同玩家玩法而生,現在還得強逼玩家全部武器的玩法都打了才能解鎖出自己想要玩的武器和配件。
第三,系統上的問題,我在打這一作的時候有出現過的問題:1.連線不穩定,有得時候是無法載入玩家的資訊,有得時候是與STEAM失去連接;2. 打DMZ時會有BUG,卡載入畫面、進入遊戲時和撤離結算時的分別出現裝備品與選擇和結算不一致;3.進入單人遊戲時必定重啟遊戲才能進入。
我只能說我對這一作的COD完全的失望,我想這可能是我最後一作COD了,因為COD己經不再是以前的COD了。
Posted 13 December, 2022.
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Showing 1-2 of 2 entries