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正在显示第 1 - 10 项,共 22 项条目
尚未有人觉得这篇评测有价值
总时数 654.8 小时
I left apex around 3 months ago now as anytime I tried to play I would get forced out within 5 minutes via pred 3 stacks, cheaters, and everything between. (Current date of review is 11/13/24)

Apex when it was new was a honestly fun game but as the years have gone on the devs have lost that magic. The game today is a mess of micro transactions, cheaters, new/returning players being tossed against top players, and overall lack of respect for their community.

If this changes and all the problems are properly dealt with (and no, blocking out the entirety of Linux is not a solution) I might consider changing my review till then though I'll be watching this game continue to collapse with a bowl of popcorn in hand.
发布于 11 月 13 日。
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有 6 人觉得这篇评测有价值
总时数 2.4 小时
Starfield, I suspect this will be noted in a few years to be among the nails in Bethesda's coffin.
Releasing a game and boasting about 100s of worlds to explore, you have to have unique stuff on those planets or at least have the gameplay loop be enjoyable. Bethesda doing the old fetch quest deal, issues with facial animations, empty worlds with copy and pasted structures, and overall lack of quality.

This game has I feel, destroyed what little good will Bethesda still had with the customer base, or at least with me as a customer.

Overall, avoid the game unless Bethesda somehow pulls a no mans sky level recovery which I suspect will not happen.
发布于 2023 年 12 月 27 日。
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总时数 30.7 小时 (评测时 15.4 小时)
Game has a fair ammount of customization. Playing with friends is where I feel it shines the most

Pro
- Solid gameplay

Con
- Cash Shop (not as bad since just cosmetics but still)
发布于 2023 年 11 月 21 日。
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总时数 142.5 小时 (评测时 74.7 小时)
抢先体验版本评测
Core keeper, I have personally found this to be a game best enjoyed with friends, some parts of it, like searching thousands upon thousands of blocks of terrain together for the last part for something can be rather discouraging, but with a friend it gets better. If you are going to play, get some friends together for this adventure.
发布于 2022 年 11 月 22 日。
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有 5 人觉得这篇评测有价值
总时数 81.5 小时 (评测时 80.9 小时)
A very fun experience, it is a fun challenge to see how far you can get in endless
发布于 2021 年 11 月 26 日。
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1 人觉得这篇评测有价值
总时数 1.7 小时 (评测时 0.5 小时)
It feels great designing a custom machine for various purposes in missions
发布于 2020 年 11 月 25 日。
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有 3 人觉得这篇评测有价值
总时数 0.0 小时
Let me begin by saying that I loved Frostpunk, it gave me a fun, challenging game that made me think on how far I was willing to go, whether it was to help my citizens, deal with londoners, dwindling supplies, Nobles, no Generator.
Sadly in comparison to all those challenges this DLC felt far too stripped back at the end. Where a single coal mine can satisfy your coal consumption the whole game, giving little reason to interact with the Coal Miner settlement beyond the achievements.
Having done 2 playthroughs I can confidently say of all the interactions I had with Hot springs and the Convicts I saw no real consequence to my choices, just a flat Net gain / Net Loss.

I do admit that expectations in the community were high, especially after TLA. But this I feel even without TLA was a very lackluster final DLC. I do hope they consider going back over it, giving the choices actual weight/impact and making this DLC worth the $12.99
发布于 2020 年 8 月 29 日。
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有 2 人觉得这篇评测有价值
总时数 3,286.7 小时 (评测时 1,324.5 小时)
Been playing since around PoE came out, was slightly confused but the player base was more than friendly getting me on my feet. Now I have over 1k hours ingame and I am loving every minute of it. Some things do need work as all games do but I have faith DE will address these concerns in due time.
发布于 2019 年 11 月 15 日。
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1 人觉得这篇评测有价值
总时数 76.8 小时 (评测时 49.0 小时)
You get to run a Morally Questionable Graveyard, what could be better?
发布于 2018 年 12 月 5 日。
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总时数 184.3 小时 (评测时 116.4 小时)
I love the game, so many unique orcs, while I get a few repeats overall I love how many differences I am still finding.
发布于 2018 年 11 月 22 日。
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正在显示第 1 - 10 项,共 22 项条目