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Recent reviews by MrTitan123

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Showing 1-10 of 20 entries
2 people found this review helpful
1 person found this review funny
30.0 hrs on record (5.3 hrs at review time)
Do you want to play Overwatch but don't hate yourself? Do you like Marvel? If you answered 'Yes' to both of these questions, then play this instead. Essentially 3rd person Marvel Overwatch, the game is structured and functions almost identically in terms of mechanics. Microtransactions are still egregious, as is the norm for these types of games and I personally wouldn't be caught dead buying things here, but the costume and model design is on point. Balance of heroes is a bit whack, but the game just released officially so that's to be expected, and sure to be iterated upon.

Overall, I give the game a solid 7/10. Now if you'll excuse me, I'm going to go stare at Squirrel Girl for three hours.
Posted 6 December, 2024.
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No one has rated this review as helpful yet
2.0 hrs on record
Early Access Review
Fun, but full of hackers. Begrudgingly refunded.
Posted 3 December, 2024.
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111 people found this review helpful
16 people found this review funny
4
1
1.4 hrs on record (0.8 hrs at review time)
From brooding gulfs are we beheld by that which bears no name.
Its heralds are the stars it fells, the sky and earth aflame.

Corporeal laws are unwrit, as suns and love retreat.
To cosmic madness, laws submit, though stalwart minds entreat.

In luminous space, blackened stars, they gaze, accuse, deny.
Roiling, moaning this realm of ours in madness, lost shall die.

Carrion hordes trill their profane accord with eldritch plans.
To cosmic forms from tangent planes, we end as we began.

Took you long enough, Tenno.
Posted 27 November, 2024.
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No one has rated this review as helpful yet
383.8 hrs on record (142.8 hrs at review time)
I hate leaving review bombs. I really do. Helldivers 2 is a fantastic game, simple as the loop is.

Sony stepped too far, they had lightning in a bottle and they squeezed the bottle too hard. Now the lightning is out, and someone's gonna get zapped.

FIGHT BACK BROTHERS! FOR LIBERTY! FOR DEMOCRACY! FOR FREEDOM! FOR THE RIGHT TO NOT HAVE EVERY GAME HAVE AN ACCOUNT REQUIREMENT!

UPDATE: AS OF 5/6/2024, YOUR MAJOR ORDER HAS BEEN COMPLETED! WELL DONE HELLDIVERS, THOSE CORPORATE REPROBATES WILL THINK TWICE BEFORE CROSSING DEMOCRACY AGAIN!
Posted 4 May, 2024. Last edited 5 May, 2024.
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No one has rated this review as helpful yet
1,159.4 hrs on record (1,136.2 hrs at review time)
An absolute classic, and what I would call a 'Steam Essential'. Garry's Mod is primarily a singleplayer experience, but you can play it multiplayer on peer to peer or dedicated online servers. Being a sandbox, there's no inherent objective or goal, just screwing around and making your own fun. There's a variety of gamemodes that turn the game into an entirely different experience, and the Steam Workshop allows you to make your game into however you want it to be.
Posted 23 March, 2024.
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No one has rated this review as helpful yet
6.5 hrs on record (1.9 hrs at review time)
Early Access Review
Sets out to do something weird and wild, and succeeds mostly.

Good gameplay, blends monster capturing with survival/base building decently well. Primary areas of concern are performance/graphical issues and key bindings. The default control scheme feels mildly clunky, and I'm wondering if playing on a controller may be a better idea. There doesn't seem to be any easy way to modify essential controls such as interact, throw pal balls, or issue commands. Those seem to be either hard-coded or unlisted in the key bindings menu.

As for the graphical problems, I run a decently powerful setup with a 2070 super and SSD, and I still seem to have periodic frame drops for seemingly no reason. I recommend investigating and improving backwards compatibility with older systems and components. A number of my friends express a desire to play and can't because for some reason the game is wildly unstable on their hardware.

Overall, the game itself is good and I recommend it if you like both Pokemon style monster collecting and ARK style survival craft. Not my favorite in the world but I can solidly recommend.
Posted 25 January, 2024.
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4 people found this review helpful
307.8 hrs on record (8.9 hrs at review time)
Under the sludge, there is indeed a game.

You know why you're here, you know why you're down in the reviews- to make fun of the game. To make fun of Blizzard. To send a message. Same here, same; and make no mistake, I plan to do just that. But before I do, I have to give Overwatch credit where credit is due in the fact that the game itself stripped of all horribleness from microtransactions, skins and battlepass insanity is actually good. I never played the original Overwatch, but watching the downhill spiral did not make me regret missing out. In fact, the only reason I am playing this game at all is because my friend does and has for a long time.

The Good
Overwatch's gameplay feels tight and fast paced, with almost constant action and no downtime barring a team wipe. Each character caters to a certain playstyle, and most can counter one another by design. This is the core 'counter pick' game loop of Overwatch as a whole. Gamemodes are standard fare what you'd expect, control points, payload, king of the hill, etcetera. Overall, Overwatch feels fun to play and its characters are fun to use and interact with.

The Bad
You knew it was coming. Here it is. Overwatch is plagued to its rotted core by microtransactions for skins, battlepasses, premium currency, and other assorted junk- INCLUDING the PVE gamemode the sequel was even developed for in the first place. You'd expect a flagship feature to be more accessible and front and center, but no. If you don't for some reason know the story behind it, long story short is greed, crunch, more greed, lack of direction, and greed. It sounds like I exaggerate on the greed part but I really, really don't- It's so much worse than I'm saying here. Even worse, Overwatch has a majority of heroes locked behind either the battle pass in the case of newer releases such as Kiriko, Rammatra, Lifeweaver, etc. and some core original heroes also being locked behind arbitrary progression challenges. This makes early playtime difficult because your options are so limited. Remember that 'counter pick' core loop I mentioned up top? Yeah, turns out locking hero options really doesn't help that flow well. It's so clunky and even though I'm enjoying the game for what it currently is, it's so damn annoying to deal with.

In Conclusion
My verdict of Overwatch 2 is quite simple: Good game, terrible everything else around it. Core gameplay is good, but upper management greed is its Achilles heel. I wish I could have been around in its glory days, but unfortunately those days are gone. In short: Roses are red, violets are blue, Bobby Kotick sucks, go play Team Fortress 2.
Posted 11 August, 2023. Last edited 11 August, 2023.
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1 person found this review helpful
1 person found this review funny
2,672.1 hrs on record (2,165.5 hrs at review time)
Destiny 2 is quite possibly the worst MMO I've ever played. This game twists your nards in unfathomably stupid ways that makes you want to stop playing but like an abusive partner knows you won't. Every bit of content is monetized, don't let that free to play tag fool you. All expansions are full price at launch, and no seasonal content remains after the year is over. In fact, the game has MISSING content from its first three expansions, as lukewarm as they were to begin with. Speaking objectively though, the gameplay is good. The powers feel nice, the guns have nice randomized perks that give unique options for playstyles, and overall the game manages to make you feel like a godlike space marine.

Unfortunately, all that is bogged down by the aforementioned monetization issues, and did I forget to mention they have a cash shop? Of course they do, why wouldn't they on top of their full price expansions, four annual season events, real life merch, and collectors' editions? If you're some new guy looking to give it a try because of the free to play tag, heed my words: Don't. It is free to play in the sense you may poke your head in. If you want to actually do anything, cough up the cash.

I hope this game dies one day. I can't say that for many, but I will make an exception here. I do NOT recommend this game.
Posted 1 July, 2023.
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No one has rated this review as helpful yet
55.7 hrs on record (11.2 hrs at review time)
Prefacing this review, I want to say I initially played a bit of Halo Infinite when it first released. That being said, I among other people have at least had the displeasure of seeing this game in its before and after state, not that there's much difference. Oh yeah, starting off strong here. I first got into Halo as a whole with the release of MCC on pc, and was excited to finally play Halo reach again since the Xbox 360 days which I unfortunately never played much of. After MCCPC came out, I promptly forgot about it for a while until a year or so later. Later on my belligerent best friend told me (demanded) I play halo with him, and so I did. Quickly I ran through the entire original trilogy of Halo in less than a week, along with Reach and ODST. It amazed me how much love and thought was put into them, quickly cementing its place in my mind as a shining example of what sci-fi action and storytelling should strive to be!

You can understand my excitement and soon after disappointment with Halo Infinite's launch. While Infinite improved tremendously on Halo's core gameplay design, everything else surrounding it was disappointing, lackluster, or downright predatory. If you never read the steam ESRB rating like I do, you never would have known that Halo Infinite is rated T. That means the barrier for entry is severely lowered, coupled with egregious microtransactions and lack of basic features including a campaign not sold with the base game. Being a live service title, 343 relies on this intentionally predatory behavior to keep itself afloat-- you know, ignoring the full priced campaign dlc. Because of this, every little bit of customization you have (At least at launch in my experience) is nonexistent. No longer could you make your spartan bright pink with a flaming skull helmet just because you can, now you have to buy cosmetics from the shop, buy a premium battlepass, play challenges you don't want to, AND on top of that dedicate hours upon hours to the game out of Fear Of Missing Out. 343 employ this tactic quite a bit.

The paid aspects of the game such as the campaign aren't that much better than the multiplayer either. I say this having played the campaign on the earlier mentioned friend's xbox. I have to say, it felt arbitrary, shallow, and I didn't care for anything that was happening. 343's writing direction had taken a sharp turn back in Halo 4 but seeing as this is where it went, I don't know what they were thinking. In terms of gameplay, the campaign map is open world, meaning you can go wherever you like in a giant sandbox environment. Unfortunately, everything looks the same. No, seriously, everything looks almost exactly identical. If it weren't for location name markers you probably couldn't tell at a glance where you were. Even the Forerunner sections inside the ring were annoyingly generic. Even past installments of Halo had some variation to forerunner architecture, making each run-in with it a strange and almost ethereal experience to traverse whether you were running from Flood or chasing down Heretics as the Arbiter.

I hear you possibly wondering while reading this: If the free multiplayer is microtransaction hell, and the campaign is a solid meh, what good does Infinite do? That's a pretty simple answer actually. Infinite improves upon the core gameplay of Halo, but not much else. Recently the Forge mode was released, which was quite possibly the best thing to ever happen to this game, and it spawned a crapload of custom and mind-boggling content. From swapping between parallel dimensions in a firefight to duking it out in an actual honest to god Waffle House, Infinite's forge has so much potential for custom content to keep what little people play this game in it.

If I'm being honest, the only reason I've played Halo Infinite for as long (Or short) as I have thus far is out of my own curiosity for how things have changed. Seeing what little has, I can safely say it's going to stay as a hard NO from me. I believe a poem would simplify my answer: Roses are red, violets are blue, F*** 343, go play MCC.
Posted 14 January, 2023.
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No one has rated this review as helpful yet
109.1 hrs on record (2.0 hrs at review time)
Early Access Review
I don't even have a clever or analytical review for this game, it's that good. Playing Ultrakill is like having crack cocaine injected directly into your eyeballs.

BUY IT.
Posted 1 November, 2022.
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Showing 1-10 of 20 entries