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Superfootmad 最近的评测

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总时数 65.8 小时 (评测时 56.9 小时)
first game of the series
rewarding learning curve
发布于 1 月 20 日。
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总时数 38.9 小时
♥♥♥♥♥♥♥♥♥ dogwater ending
发布于 1 月 17 日。
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总时数 28.5 小时
抢先体验版本评测
VERY FUN GAME BUT PLEASE BE CAREFUL!
Hades II was a lot of fun and I will be playing it in the future, but when I was in the main camp and it started pouring -- it overloaded my RAM and bricked my PC.
发布于 2024 年 6 月 22 日。 最后编辑于 2024 年 6 月 26 日。
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总时数 553.8 小时
抢先体验版本评测
Save your money and time. This guy is YandereDev levels of incomptetent, with not focusing on next update content, selling a ton of merchandise, and even adding so much DLC instead of focusing his efforts on keeping the game alive. Terrible hitboxes and desync problems galore, easy spots on the map for people to grief by hiding in meshes (and the mods are completely useless handling reports, even though it's against their rules...) The system as of right now is unoptimized, the map is basically empty, and most of the promises provided are... well. Not here.

Jao claimed the updates were "coming soon". It's several months after launch, so.... :)
I like clan PvP, but there's no proper Eldering system and the current state of breeding (let alone skincrafting) is so abysmal in comparison to pre-1.0 it's incredible how much they pretend you're dumb and don't know any better.

VERY predatory sales practices, BEWARE! The only way it saves itself is that it doesn't vy for a subscription... unless, of course, you see the Patreon exclusive chats, the items, and exclusive sneak peaks (disregarding their own Kickstarters, too.)

This game is not going to finish unless there are some serious changes to management and coding, which Jao's ego is so easily bruised he needs to waste business days tending to it. Good luck, anyone who was looking forward to an Isle-esque dragon flight game, you will not be finding it here.
发布于 2024 年 5 月 9 日。
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总时数 5.0 小时
I met a very lovely bald eagle on the European server January 1st, and they helped me get through from badger pup all the way to pheasant! I had a lovely time, especially when we made a whole group to explore and follow the eagle around.

The peaceful music accompanied by a player experience (and visual ways to express communication, although somewhat grating was rather intelligent and sometimes made it even a game in itself to communicate) was so nice and peaceful. It definitely holds the soul of Shelter, but I wish I could somehow add some people I had a nice experience with to my friend's list.

Eagle, if you're seeing this, I would love to add you! You were such a wonderful tour guide. ^^
发布于 2018 年 1 月 1 日。
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