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Recent reviews by Aesir

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
81.2 hrs on record (63.4 hrs at review time)
Stalker 2 has the potential to be one of the best games released in the last few years, however, while my run has been mostly bug and crash free and I have been having a blast, there are glaring issues that do need to be addressed such as crashes specific for me to gravity anomalies and side quests that get soft locked due to either the next step in the quest not loading or enemies I need to kill for said side quest not spawning.
Posted 27 November, 2024.
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2 people found this review helpful
222.0 hrs on record (180.6 hrs at review time)
Early Access Review
Nebulous is a one of those games where I have a blast even when I'm on the loosing end of the round, with a complex fleet builder that allows a wide variety of ship compositions and builds to boot. However, keep in mind that right now it's only has skirmish and multiplayer with no extensive single player, which unlike what I have read in some of the reviews, has been delayed, not cancelled, so they can rework it from the ground up as they weren't satisfied with how the conquest mode was turning out as well as technical issues, from their own dev log they state that if they stopped feature development it would take 6 to 12 months to fix all the bugs, longer to make conquest feature complete, and being a small dev team it was delaying other parts of the game. The result is that they decided to come back to the single player section at a later date and move on with with adding carriers to the game. 9/10 game for me.
Posted 18 June, 2024.
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No one has rated this review as helpful yet
149.3 hrs on record (110.4 hrs at review time)
Great game in almost every way, however, even after they eliminated the PSN requirement they continued to block the game in the regions that do not have access to PSN.
Posted 5 May, 2024. Last edited 13 May, 2024.
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No one has rated this review as helpful yet
53.0 hrs on record (16.7 hrs at review time)
Early Access Review
Manor Lords is probably one of the best Early Access experiences that I've played in a while, the game does a lot right from the beautiful landscape to randomizing resources each run to the ability to fine tune the difficulty of the scenario. However, keep in mind this game is early access and so not everything is implemented, for example wooden parts that you make by upgrading one of your homes to a joiner has no purpose at the moment and there are a few bugs that do exist in the game, the one I got hit with the most is a camera bug that rockets your camera either somewhere on the map or out to max height over the map. Over all a very fun game so far and a good foundation to jump from.
Posted 28 April, 2024.
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1 person found this review helpful
30.4 hrs on record (23.1 hrs at review time)
So after having completed a central powers campaign i give it a 7/10, a good game overall with some issues.

Pros:
-Does a good job at making you feel the absolute grind that was WW 1, the battles for the most part on the RTS portion feel nice for the most part, that is until you get tanks, more on that later.
-Game is fun to play if you don't mind the slog that is first world war, although this isn't going to be for everyone as taking ground really isn't the name of the game here, draining the enemy's will to fight is a legitimate, although slow, way to win.
-Tech tree is done well, you will not get enough points to research everything, so figuring out your play style and focusing on that is a must.

Things that are not bad per say but could go with improvements:
-Tanks are a too overpowered, once i got tanks I used them to essentially just sweep enemy trenches, then moved the infantry up to claim the point, I was taking less then 1,000 losses, usually around 300 to 500 with this tactic in a game where deaths could easily get to 15,000+ in a battle depending on the situation, toning down tank damage or adding in a dedicated, but expensive, anti tank rifle unit or turn down the damage tanks do would help solve the issue.
-Machine guns and mortars are borderline useless until you get to the fortified one in the tech tree, once spotted they get blown to bits by artillery, lower the cost of both would make them more viable because I just use the 30 supply on extra troops rather then the AI spending 9 to 18 supply to destroy them.
-Espionage leaves a little bit to be desired, you click a button, and it either a success or a failure, that whole portion of the tech tree I ignored for the most part, just went down the path to get to sabotage of buildings on the strategic map, and that was it. i feel like some of the abilities should be a little cheaper or be tweaked a little to make them worth it.

Cons:
-The AI on the strategic map is way too passive, like incredibly so, they won't attack even with superior numbers and supply, meaning you can attack weaker areas of the front and they won't apply pressure elsewhere all the time when they easily could.
-I wish that there were other fronts besides the western front in the game, I know the game is about the Western front, its in the name, but an eastern front with the Russians against Germany and Austria-Hungary, or a southern Front between Italians, and Serbians against the Austro-Hungarians would add a lot to the game.
-It's a similar issue with historical battles, in my opinion there could be a few more, 1st battle of the Marne and the Battle of Liege in 1914 wouldn't be bad picks for example.

All in all a decent game and hopefully a spring board into a broader experience.
Posted 6 April, 2023.
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Showing 1-5 of 5 entries