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過去 2 週間: 0.0 時間 / 総プレイ時間:107.0時間 (レビュー投稿時点:35.6時間)
投稿日: 2023年9月2日 15時19分

This is ♥♥♥♥♥♥♥ ridiculous. I play on D. O. and I just died in Cenote because Lara for some reason refused to use her climbing axes on a climbable wall. And now I have to replay the whole thing again.

As much as I loved The Rise of the Tomb Raider, this game is a huge downgrade, an utter disappointment. Even the good puzzles are riddled with poor design choices and ♥♥♥♥♥♥ climbing mechanics. Like, the Trial of an Eagle (i think) was a really good puzzle, but I didn't even know how to start it, because the designers decided to make normally unclimbable things suddenly climbable, just without letting the players know.

I had quite a lot of deaths because of dark places where the flashlight didn't turn on for some reason, and you just get killed or fall to your death because you don't see ♥♥♥♥.

Most of the skill tree upgrades feel useless, because you have almost nowhere to use them. You have nowhere to practice your upgrades or your guns, because there's so few places to actually fight. no respawning of enemies. Even on the hardest difficulty, where the resources are supposed to be scarce, you have actually lots and have to sell them, because you have nowhere to use them.

Nevertheless, there are some good aspects to it, like some puzzles are pretty good, and some side quests are interesting too. The scenery didn't impress me, personally, but it's quite good nonetheless. All in all, it's playable, even enjoyable to an extent, but a very mediocre game. I'd give it 5/10 at most.
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