16
Products
reviewed
371
Products
in account

Recent reviews by Caboose

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Showing 1-10 of 16 entries
6 people found this review helpful
5.0 hrs on record
Tails Noir Preludes presents us a better story-line after the first game Tails Noir or with it old name "Backbone".

I played Tails Noir when it was first came out. I was enjoying it until the half way on game but after somewhere Act 2, story felt me like something was off. Something like it's not finished yet. There were so much unanswered questions, so much irrelevent scenes I couldn't understand most of it after half way. After I finished it up I read through some forums and looked for peoples thoughts. They were thinking like me, story was unfinished, not even written properly but somehow I finished it and I saw that "Backbone Preludes" will be out in a couple months. Now we know that game as Tails Noir Preludes. I thought like we'll see if this game can cover last game's mistakes.

Finally I had my chance to play this game and I can say. Yes! Tails Noir Preludes does its work properly. Story is well written, dialogue are deep and easy to empathize with so that choices you make is can be really difficult sometimes. In this game we have 4 characters to play on different timelines of story, in different places, with different stories. And I really can say that wish this game came out before so that we could knew these characters better as we play through Tails Noir.

Anyway we have 4 characters to play. Clarissa Bloodworth / Howard Lotor / Renee Wilson / Eli Abbas. I don't remember Eli Abbas was in first game if he was there or not. If he was in there, sorry I don't remember him.

As we play through we see how things ended up in Bloodworth family and how the city turned the way it was in Tails Noir, Howard in his university days with his dorm best friend Larry and how their life ended up after university based on your choices, Renee's ambition about her work and articles she wrote and effects of her marriage to her life, a scientist named Eli Abbas and his co-worker at a digsite which is somewhere in desert far away from city sent by HQ to research something there and something they don't know about with limited resources. There are multiple endings for each character based on your choices. You can see them by playing again if you want to.

Gametime is pretty enough for this game its something around 3-4 hours for one playthrough.

Art design is the most beautiful thing in this game for me. I personally love pixel arted games and contents and I can say that in this game pixel art style and color range is well chosen. It feels me like there's a world there and living.

Musics are also well chosen. When you combine them with these stories told it just feels perfect.

I surely recommend this game if you like genre you should give it a try.
Posted 5 September, 2024. Last edited 17 November, 2024.
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4 people found this review helpful
14.3 hrs on record
I loved Trine series since I was a kid but I will not be recommending this game due to repeating of itself too much.

Actually Trine series is always about repeating itself with same game model in every game except Trine 3: The Artifacts of Power. I truly think that was a disappointing game with that 3D-ish experience. But atleast it was a short game I finished it something like in 3-4 hours with fully completion. After that game Trine left that design and returned to its origin with Trine 4: The Nightmare Prince which was a fun game to play. But Trine 5: A Clockwork Conspiracy is repeating itself too much, for example there are unnecessary "Skill Levels" which is a tutorial for your new learned skills (Which we had these skills in the last game, by the way I don't have problem with learning same skills or similar skills in every Trine. This is Trine design of course they will introduce you new skills to solve difficult puzzles as you continue through the game) but even when I was playing Level 15 (There are 20) I had to play that totally unnecessary tutorial level to learn "How to cling two ropes at the same time with Zoya" Why am I forced to play these levels. I know Trine basics after all these 5 games. In level replays you can skip them but in original walkthrough you have to play tutorials. There needs to be a setting that can turn this off (If there is I couldn't find it).

Story of this game is classical one for Trine but art-style, dialogs and characters reactions are kinda funny.

Boss fights are good for Trine, don't expect much but it's satisfying.

Puzzles are just puzzles there are hard ones and there are easy ones. But I can really say that puzzles force you to use most of the skills to solve it. (or you can cheese it with Amadeus' conjures if you fast enough to rope it and fly yourself)

Above I mentioned how was Trine 3: The Artifacts of Power a really short game and I really can say that Trine 5: A Clockwork Conspiracy is unnecessarily long. Its story can be told in 12-15 Levels. There are useless characters that was just there to be exist and mentioned only. Like, you are meeting a Necromancer in very early stages of game and what happens next do you think? You don't see him again like after 2 levels. There are characters like this. They are just there to be exist, developers probably think these characters would make you feel something exciting but I can't get excited for the characters that I know as nothing more than props.

For short, game is pretty long for this repeating puzzles, level designs and story.

If you like Trine series you can give it a chance but I don't recommend it. Probably, I will not be buying it if there will be a Trine 6 in the future atleast if it isn't be presenting something new and good.
Posted 4 September, 2024. Last edited 27 November, 2024.
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1 person found this review helpful
1 person found this review funny
41.4 hrs on record
böyle oyunun evveliyatına sıçayım
Posted 11 October, 2023.
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A developer has responded on 29 Jan, 2024 @ 6:53am (view response)
No one has rated this review as helpful yet
2 people found this review funny
49.3 hrs on record (3.3 hrs at review time)
Early Access Review
İlk iki oyunda kovalayan ib*enin kafasına tuğla atabiliyorum

Şimdi gel aq yiyosa
Posted 18 May, 2023. Last edited 18 May, 2023.
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No one has rated this review as helpful yet
0.9 hrs on record
Kısa çerezlik puzzle oyunu, güzel mizahı var oynayın geçin :D
Posted 21 December, 2022.
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No one has rated this review as helpful yet
5.7 hrs on record (4.0 hrs at review time)
Early Access Review
Geliştirilebilir, eğlenceli, cyberpunk, loot n' shoot, öl, tekrarla
Posted 22 November, 2022.
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1 person found this review helpful
8,579.0 hrs on record (7,127.3 hrs at review time)
Eskiden bir hayatım vardı. Çok tekinsiz bir oyun bu.
Posted 20 July, 2020. Last edited 19 January, 2021.
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No one has rated this review as helpful yet
53.7 hrs on record (42.9 hrs at review time)
Kendini bazı yerlerde çok tekrar ediyor ama iyi oyun xd
Posted 1 December, 2019.
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1 person found this review helpful
1,326.5 hrs on record (571.4 hrs at review time)
Çoh iyi oyun xd
Posted 28 June, 2019.
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8 people found this review helpful
103.8 hrs on record (40.7 hrs at review time)
Early Access Review
Oyunu hangi kategoriye koymalıyım bilmiyorum. MOBA desen bilindik MOBA oyunları gibi değil. 2.5 Boyut tarzı kamerası olan ama o tarz olmayan bir oyun. Ama en çok MOBA tarzına benzediği için MOBA olarak değerlendirelim.

Öncelikle bu oyun MOBA oyunlarına bir çeşitlilik katmış. Oyunda farm yapmak ve lane mantığı yok. Aslına bakılırsa MOBA teriminin karşılığını tam olarak veriyor. MOBA yani Multiplayer Online Battle Arena mantığına sahip bir oyun.

Oyunda resmi sunucularda oynarsanız 2v2 veya 3v3 olarak oynuyorsunuz. Oyunda 3 el kazanan maçı kazanmış oluyor. Ve her el sonunda her karaktere özel olarak gelen yeteneklerden birini seçiyorsunuz. Eğer arenada 2 dakikadan fazla kalırsanız arena yavaş yavaş kapanmaya ve dışarda kalanların canı azalıyor. Arena da belirli noktalarda can ve enerji depoları bulunmakta. Enerji depolarını biriktirerek özel yetenekleri kullanabiliyoruz. Son olarak arenanın tam ortasında bir top bulunmakta bu topu kestiğimiz zaman karakterimiz sağlık ve enerji kazanıyor. Enerjileri bu yollarla alabileceğimiz gibi ölen takım arkadaşlarımızdan düşen ruhlarla da elde edebiliriz. Arena mantığı bu şekilde.

Her karakterlere özel yetenekler var dedimya oyunda yanlış hatırlamıyorsam 21 adet karakter bulunmakta support, melee, ranged olarak 3 sınıf karakter bulunuyor. Ve bu karakterlerin yetenekleri sayesinde oyun gayet çeşitlilik kazanıyor. Ve kimi kaçış blok ve karșı saldırı yetenekleri ile oyun hareketlilik kazanmış oluyor ve savaşlar gayet dinamik bir hal alıyor. Bu faktörler sayesinde oyun inanılmaz eğlenceli bir hale bürünüyor.

Kimi MOBA oyunlarında karakterler inanilmaz dengesiz olabiliyor bu oyunda da elbette böyle sorunlar var ancak inanilmaz derece de değil gerekli mekanikler ile etkisiz hale getirilebiliyor. Yani item kasıp sağ tık mantığı yok. Tamamen yeteneğe dayalı bir oyun.

Bunların dışında oyunda karakterlerin görünüm seçenekleri bulunmakta bu görünümleri karakterleri seviye atlatarak aldığımız kasalardan çıkartabildiğimiz gibi yeşil taşları (adını tam hatırlamıyorum) kullanıp satın alabiliyoruz.

Sanırım oyunu genel hatlarını ayrıntılı şekilde ele alarak anlattım bunun üstüne bahsedilecek fazla bir şey kalmadı (birkaç hikaye görevi var onun dışında bir șey yok). Oyun inanılmaz eğlenceli arkadaşların ile oynayınca daha da eğlenceli oluyor. Alabildiğiniz en erken tarihte alıp oynayın derim.

İyi Oyunlar..
Posted 30 July, 2017. Last edited 30 July, 2017.
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Showing 1-10 of 16 entries